[GRASSLIST:7279] problems with r.texture
andrewhaywood at telstra.com
andrewhaywood at telstra.com
Wed Jun 22 20:56:07 EDT 2005
Dear all,
I am new to GRASS/REMOTE SENSING/and Linux but I am enjoying the challenge of getting it to work. I am currently having problems using r.texture in the context of a forest health remote sensing project.
I am running GRASS5.4 on a Linux Fedora 3 system.
I have sucessfully imported a 4 band envi format DMSI image. THis image has 4 bands at 2m resolution over a 30 000 ha scene. Approximately 74 million pixels.
I have 200 forest sites where 20m radius plots were measured and forest health was scored on a scale of 1 to 4. I would like to model this health score against some image textural attributes.
I did not want to run r.texture over the whole scene. So I buffered the 200 "sites" by 100 metres and created a vector file. I then converted this vector file to a raster. I then used this raster to mask the original DMSI image data (its 4 bands).
My problem is I although I am able to run r.neighbor over a window size of 19*19 accrossed the masked image image, whenever I run r.texture i get a segmentation fault. I suspect I may be running out of memory,
*Firstly how can I tell if I am running out of memory
*should I break the scene up to smaller areas. Basically I have 200 small areas of interest. If this is the case how can I script this easily.
*is it possible to turn on some type of debugging to see where its falling over
Note if I run i.texture it runs fine. But I really want texture attributes that are at a similar scale to my health plots.
Any help or guidence on this would be much appreciated
regards
Andrew
More information about the grass-user
mailing list