[GRASS-user] wierd artifacts in DEM from seamless.usgs.gov
Maciek Sieczka
werchowyna at epf.pl
Sun May 21 05:56:40 EDT 2006
Dylan,
On Sat, 20 May 2006 18:19:24 -0700
Dylan Beaudette <dylan.beaudette at gmail.com> wrote:
> Thanks to everyone for the helpful advice.
>
> After a couple hours of working with the data here is what I found
> out:
<snip>
> Vertical artifacts appear in all of the projected images
Hmm, I never had vertical artifacts using -rcs... Maybe that just was
my "luck" with partricular datasets (reprojecting 90m SRTM tiles into
Transverse Mercator, SW Poland).
> except forthat of r.proj using the cubic convolution sampling
> method.
... and except for r.to.vect->v.proj->v.surf.* approach, right?
(artifacts at the borders of v.surf.rst output don't count here)
> (how exactly does r.proj work?).
When sorting out 2 bugs in r.proj months ago (they were fixed), I
learned that it is wrong to compare gdalwarp and r.proj output directly.
I'll quote some Frank Warmerdam wisdom here:
> In order to properly compare r.proj and gdalwarp results, you will
> need to ensure that they both are outputing to a file with exactly
> the same extents. You can force gdalwarp to create a file with
> specific extents using the -te switch.
Also:
> I would suggest using the -et 0.0 switch with gdalwarp. Without
> that, I believe that gdalwarp uses a linear approximation for the
> reprojection as long as the error does not appear to exceed some
> fraction of a pixel. With -et 0.0, gdalwarp will do a full
> reprojection operation for each pixel.
Please see
http://thread.gmane.org/gmane.comp.gis.gdal.devel/3916/focus=3933
> The best _looking_ tangential curvature
> raster was derived from gdalwarp with the -tps and -rvc (cubic
> resampling) flags. However, this is probably due to the inherent
> smoothing that goes along with this set of options- as Maciek pointed
> out.
-tps is a coordinate reprojection method rather than a resampling
method like -rn, -rb, -rc or -rcs. -tps influences only how x,y coords
are tranformed, but has no impact on the particular raster value beyond
this.
> converting raster -> points -> v.proj -> v.surf.rst seemd to work ok
> (no artifacts in the shaded relief besides edge effects), albeit
> very time consuming.
But this is the safest way and yields best result.
Maciek
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