[GRASS-user] Creating a ground water from a vector files
ofcontours?
Moskovitz, Bob
Bob.Moskovitz at conservation.ca.gov
Tue Feb 6 18:34:38 EST 2007
Hi Brad,
Your email is full of good tips...thanks!
Bob
-----Original Message-----
From: Brad Douglas [mailto:rez at touchofmadness.com]
Sent: Monday, February 05, 2007 10:07 PM
To: Moskovitz, Bob
Cc: Grassuser (E-mail)
Subject: Re: [GRASS-user] Creating a ground water from a vector files
ofcontours?
On Mon, 2007-02-05 at 12:50 -0800, Moskovitz, Bob wrote:
> Hello Grassusers,
>
> Like the subject line says, I need help creating a ground water map
> using a vector file of contours. The ground water file came from a
> E00 file that was read into Grass using v.in.e00. I am currently
> running v.surf.rst which is taking a long time to run. Are there
> other ways to do this problem?
Bob,
As you've discovered, v.surf.rst is quite computationally intensive.
Depending on your needs, here are a some suggestions that may help:
- When using RST, experiment with a small region to setup parameters
properly. It will save a lot of time in the long run.
- Reducing resolution will speed calculations.
- Setup several overlapping regions, run each one on a separate CPU,
crop outlying data, and r.patch them together. This unfortunately
allows plenty of room for human error and may introduce seams.
- Depending on level of "accuracy" and output desired, v.surf.bspline
and v.surf.idw may be less expensive alternatives.
In the past, I have setup my RST parameters and "set it and forget
it" (to borrow from RonCo. :-). I came back a week later and I was
ready to start doing real work.
Others may have better ideas...
--
Brad Douglas <rez touchofmadness com> KB8UYR/6
Address: 37.493,-121.924 / WGS84 National Map Corps #TNMC-3785
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