[GRASS-user] problem with v.patch
lami at faunalia.it
lami at faunalia.it
Mon Jun 25 05:42:12 EDT 2007
Hi all,
I tried to use v.clean with the follow tools: snap,break and rmdupl but
the result is only a little better:
Topology was built.
Number of nodes : 1323
Number of primitives: 1657
Number of points : 0
Number of lines : 0
Number of boundaries: 1188
Number of centroids : 469
Number of areas : 468
Number of isles : 138
Number of incorrect boundaries : 77
Number of centroids outside area : 3
Number of areas without centroid : 2
And if I increase the thresh (default=0) for rmdupl the result get worse.
Is the only solution to edit it?
Thanks again
leonardo
>
>
> Leonardo Lami wrote:
>>
>> Hi all,
>> I seen a bug in v.patch. If I use two or more simple vectors it works
>> well but if I use I see big problem in the topology of the output. This
>> in 6.2.1 and in 6.3 version.
>> I add a link to a dataset with 2 vectors to make testing.
>>
>> www.faunalia.it/download/vpatch.tar.gz
>>
>> Thank you
>> Leonardo
>>
>
> Leo,
>
> the v.patch manual states
> "Any vectors that are duplicated among the maps being patched together
> (e.g., border lines) will have to be edited or removed after v.patch is
> run.
> Such editing can be done automatically using v.clean
> (tool=snap,break,rmdupl).
> "
>
> Did you run v.clean?
>
> Markus
> --
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> http://www.nabble.com/problem-with-v.patch-tf3957155.html#a11270192
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