[GRASS-user] Re: Grass Compatibility withOpenGL

Kunal Malik kunal.malik81 at gmail.com
Tue Feb 26 05:02:52 EST 2008


HI Jachym !
wat do u suggest after the Paul Views about the Grass compatiblilty with
OpenGl.
On 2/26/08, Paul Kelly <paul-grass at stjohnspoint.co.uk> wrote:
>
> On Tue, 26 Feb 2008, Jachym Cepicky wrote:
>
> >
> > hi,
> >
> > Kunal Malik píÿÿe v Út 26. 02. 2008 v 13:08 +0530:
>
> >>
> >> HI,
> >> Jachym ..would u tell  me how u came to know this,,have u worked on
> >> this,,or read from somewhere ..i want to know it beacause i am working
> >> on grass tool,,& i have to integrate it with OpenGl Display..will u
> >> eleborate more on this.
> >
> > I simply know it. Last time, there was discussion about integrating
>
>
> That's not strictly true. GRASS has a whole library of code for reading
> GRASS datasets and visualizing them using OpenGL - see lib/ogsf in the
> sourcecode, especially the README file which summarises things. This code
> is currently used by NVIZ. I've said in the past I would like to try and
> write some command-line modules that interface to it to enable scriptable
> generation of 3-D images, rather than having to use the Tcl/Tk NVIZ GUI,
> but as with most things I've never had time to look into it. The code is
> very old (15 years - GRASS was simply years ahead of its time when all
> this stuff was first implemented) but I don't see why it shouldn't be a
> good basis for further work.
>
>
> Paul
>



-- 
Thanks & Regards

Kunal Malik
09871147561
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