[GRASS-user] Questions Re. Grass63 and Fedora 13
Terry Duell
tduell at iinet.net.au
Sat Oct 2 23:22:23 EDT 2010
Hullo Hamish,
On Sun, 03 Oct 2010 13:03:32 +1100, Hamish <hamish_b at yahoo.com> wrote:
[snip]
> for what it's worth, if built from source all of grass lives
> in one directory, with only a small wrapper startup script
> written to /usr/local/bin/. So it's not a source of too much
> filesystem clutter and easy to clean up. It could even live in
> your home dir.
>
> 6.4 is well worth the trouble of the upgrade..
OK, thanks for that advice.
I'll have a look a build from source and see how I go.
> Raster display is incredibly slow.
> probably your region resolution is set too fine. try 'g.region
> rast=map_of_interest -p'. try to keep things under 40000x40000,
> but for just looking at it on a monitor anything more than the
> display (say 1500x1200) is just going to slow you down.
OK, I hadn't thought of that...been away too long.
>> I have some datasets from Grass4 and Grass5, and have tried
>> to access them but Grass63 doesn't appear to recognise them
>> as legitimate datasets.
>
> In GRASS 6 the vector engine was replaced with a much more
> powerful version, and the format changed with it. There's a
> v.convert.all module which will convert all the old format
> vector maps to GRASS 6 format.
>
> Old point data (sites) have joined vector data now, use the
> v.in.sites.all modules to convert them. (or without the ".all"
> to just bring one map in)
>
> raster maps should still work as before.
The thing is that Grass63 doesn't see anything when I point it at the old
dataset directory, so none of the mapsets are available.
I will try a build of Grass64 and if the problem persists I will start a
new thread with a bit more detail.
Thanks for your help.
Cheers,
--
Regards,
Terry Duell
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