[Mapbender-dev] switching languages for error messages
Christoph Baudson (WhereGroup)
christoph.baudson at wheregroup.com
Fri Feb 2 05:26:52 EST 2007
Hello again,
I would like to make the language of error messages or button labels
configurable in Mapbender. I'm not sure what is the best approach.
* is a global switch desirable?
* is a GUI-wide switch better? (spontaneously I would prefer this one)
* or just a switch for each module?
What data structure would be suited for this approach?
* associative array like errorMessage['en'] or errorMessage['de'] (with
a global var language = 'de')
** pro: errorMessage[language] automatically selects the correct entry.
(no need for if(language == "de") ...)
** con: errorMessage = new Array(); has to be instantiated for each
variable...a conf file's size would grow rapidly...may be neglectable
.
.
.
* database or .conf-file or element var?
** the messages should not be part of the script's source
** arrays in element vars are inconvenient
.
.
.
This is just a first glance at the subject, maybe someone has better
ideas. I think it would be very desirable to have some kind of language
switch.
Christoph
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