[Mapbender-dev] GSoC: Development and SVN

Mifan Careem mifan at opensource.lk
Mon May 18 09:04:47 EDT 2009


Since I was looking around for instructions on creating a branch, I
created a WIKI entry on this:

http://www.mapbender.org/Creating_a_Developer_Branch

Cheers

Mifan


On Fri, 2009-05-15 at 14:28 +0200, Christoph Baudson wrote:
> Hi Mifan,
> 
> I suggest you create your own branch, using the current trunk as a 
> starting point. You should login with your OSGeo account (the one also 
> used in Trac).
> 
> You can then commit as much and often as you want, without having to 
> worry about breaking things. However, you should keep your branch 
> updated, and merge any new files from trunk into your development 
> branch. I prefer "meld" for merging.
> 
> Here's what the Mapbender wiki has on this topic
> 
> http://www.mapbender.org/Category:Version_control
> 
> Feel free to add anything you like.
> 
> You can always diff your branch with the trunk at the revision number 
> you branched off in order to get the code you added to Mapbender. But I 
> guess, you will create a lot of new files anyway, so Google will be 
> content with these I guess.
> 
> Any questions? Just ask. Have a nice weekend
> 
> Christoph
> 
> 
> 
> Mifan Careem schrieb:
> > Hi All,
> >
> > Since we will be starting development pretty soon for the Google Summer
> > of Code 2009 - had a few questions regarding this.
> >
> > a) How should the collaborative development be done? I assume we have to
> > check out the code from the mapbender trunk as a anonymous user using
> > SVN and do the changes there - when that is done, do we send in patches
> > every day? Or would there be a separate branch to commit code? I guess
> > at the end of the summer, there should also be a way to separate the
> > work each student does as well to show Google.
> >
> > Regards
> >
> > Mifan
> >
> >
> > _______________________________________________
> > Mapbender_dev mailing list
> > Mapbender_dev at lists.osgeo.org
> > http://lists.osgeo.org/mailman/listinfo/mapbender_dev
> >   
> 
> 



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