[mapguide-internals] WMS Benchmarking 2011
Jason Birch
jason at jasonbirch.com
Sat Jan 15 13:52:55 EST 2011
Hi Daniel,
I think, absent further comments and if you need an immediate
response, that the silence will have to be interpreted as a no. I'm
really just a power-user, and from what I saw last year developer
participation is a requirement. We don't tend to do anything quickly
:)
I know that Haris was really interested in benchmarking after
attending FOSS4G last year, but he's currently out of commission.
Jason
On 2011-01-15, Daniel Morissette <dmorissette at mapgears.com> wrote:
> Hi Jason,
>
> Are you (and the rest of the MapGuide devs) still thinking about it and
> just need more time, or should we interpret the silence as a no?
>
> Sorry to be pushy with this, but the WMS Benchmarking team would
> appreciate an official yes/no answer from your group and I've been
> tasked to contact your team.
>
> Please CC Jeff McKenna (or the benchmarking list) on your answer as I'll
> be away from email in the coming week.
>
> Cheers
>
> Daniel
>
> On 11-01-12 05:25 PM, Daniel Morissette wrote:
>> Jason Birch wrote:
>>>
>>> Do you know if this is likely to be a more organized effort this year?
>>> Last year I wasn't able to free up time to participate, but it seemed
>>> like a bit of a mad scramble trying to get things done with data
>>> issues, specifications changes, etc. If it's likely to be like that
>>> again I don't think I can afford the kind of effort required for
>>> successful outcome.
>>>
>>
>> Hi Jason,
>>
>> First of all I'm very happy to hear that there is at least a bit of
>> interest. Your question is a tough one to answer with a simple yes or no.
>>
>> Short answer is that yes the data is likely to change again this year to
>> be US-based, and yes we should expect some surprises for some/all
>> teams... otherwise where would the fun be?
>>
>> Some of what you allude to with respect to data issues was part of the
>> game. For instance, most teams had to fix their software to support
>> shapefiles larger than 2GB... that's a positive outcome of the game and
>> not a problem with the process if you ask me. With respect to styling:
>> some of the requirements (labeling very dense contours) forced some of
>> the teams to improve their labeling for instance... once again that's
>> part of the game and benefits to the users in the end.
>>
>> You should keep in mind that participants are always free to run only a
>> subset of the tests based on the time and effort they are able to put in
>> and everybody will respect that. We'd love to see you join, even if you
>> run only a subset of the tests... and hopefully other MapGuide users and
>> dev will join you and support your efforts, you will uncover and solve
>> some issues in the software (like most teams do every year) and the
>> software and its users will win in the end.
>>
>> I have CC'd the benchmarking list and would suggest that we continue the
>> discussion there since others may be able to share their own experience
>> to help you make your decision.
>>
>> Daniel
>
>
> --
> Daniel Morissette
> http://www.mapgears.com/
>
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