[Mapserver-dev] Problem with 4.2.0 Distribution
David W. Graham
dgraham at i3.com
Thu Jul 8 13:40:14 EDT 2004
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Maybe this is a bug, maybe not. But I was hoping to get a solution quickly.
I am trying to compile the MapServer on Win32. The problem seems to be in
the mapparser build system. If I understand it right mapparser.h is
generated by the FLEX compiler using mapparser.y and mapparser.l. This is
useful if you want to change/add tokens to the mapfile. But frankly I don't
have this tool installed and I don't particularly want to. I have no need
to edit the tokens. I have spent the entire morning working on getting
together updated versions of all of the libraries so I could build
mapscript. Could someone just send me a precompiled "mapparser.h" file?
I am sorry if I sound frustrated, I have been working on C# MapScript and
things are going well, but slow. In about a half of an hour I had
downloaded SWIG, created all the mapscript objects and fixed them to compile
in C#. All I needed to do to make things run was add mapscript_wrap.c to
the contents of maplib.dll to make a new mapscript.dll. Well 4 hours later
I still don't have a working compilation of mapserver.
I think if I could get a mapparser.h file I would be on my way. Is it
possible to get this put in the distribution for us Windows people?
Dave Graham
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<DIV><FONT face=3DArial size=3D2><SPAN class=3D898171917-08072004>Maybe =
this is a bug,=20
maybe not. But I was hoping to get a solution =
quickly.</SPAN></FONT></DIV>
<DIV><FONT face=3DArial size=3D2><SPAN=20
class=3D898171917-08072004></SPAN></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2><SPAN class=3D898171917-08072004>I am =
trying to=20
compile the MapServer on Win32. The problem seems to be in the =
mapparser=20
build system. If I understand it right mapparser.h is generated by =
the=20
FLEX compiler using mapparser.y and mapparser.l. This is useful if =
you=20
want to change/add tokens to the mapfile. But frankly I don't have =
this=20
tool installed and I don't particularly want to. I have no need to =
edit=20
the tokens. I have spent the entire morning working on getting =
together=20
updated versions of all of the libraries so I could build =
mapscript. Could=20
someone just send me a precompiled "mapparser.h" file? =20
</SPAN></FONT></DIV>
<DIV><FONT face=3DArial size=3D2><SPAN=20
class=3D898171917-08072004></SPAN></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2><SPAN class=3D898171917-08072004>I am =
sorry if I=20
sound frustrated, I have been working on C# MapScript and things are =
going well,=20
but slow. In about a half of an hour I had downloaded SWIG, =
created all=20
the mapscript objects and fixed them to compile in C#. All I =
needed=20
to do to make things run was add mapscript_wrap.c to the contents of =
maplib.dll=20
to make a new mapscript.dll. Well 4 hours later I still don't have =
a=20
working compilation of mapserver.</SPAN></FONT></DIV>
<DIV><FONT face=3DArial size=3D2><SPAN=20
class=3D898171917-08072004></SPAN></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2><SPAN class=3D898171917-08072004>I =
think if I could=20
get a mapparser.h file I would be on my way. Is it possible to get =
this=20
put in the distribution for us Windows people?</SPAN></FONT></DIV>
<DIV><FONT face=3DArial size=3D2><SPAN=20
class=3D898171917-08072004></SPAN></FONT> </DIV>
<DIV><FONT face=3DArial size=3D2><SPAN class=3D898171917-08072004>Dave=20
Graham</SPAN></FONT></DIV>
<DIV><FONT face=3DArial size=3D2><SPAN=20
class=3D898171917-08072004></SPAN></FONT> </DIV></BODY></HTML>
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