Bug 1957, a solution... (sort of)
John Novak
jnovak at NOVACELL.COM
Mon Nov 13 17:08:39 EST 2006
I suggest that the Mapserver team consider developing close
relationships with the owning developer(s) of
whatever engine(s) is (are) considered core technology for the product.
I think it would be ideal is one or more
Mapserver developers take ownership of rendering engine internals and
develop expertise to reduce risk to the Mapserver
project should a renderer be orphaned.
On the AGG front, I have some code compiling, but have not yet
successfully rendered any pixels ;-(
I'd expect some results in the next few day, though.
JN
Steve Lime wrote:
>I think Frank is correct on both counts. Rendering quality is only one
>reason to
>look at alternatives. The alternatives aren't perfect either and suffer
>from too
>much reliance on a single gifted developer.
>
>That said, I've always thought a GD engine would continue to be a part
>of
>MapServer. It does work well in general and meets the needs of most
>users.
>
>Steve
>
>
>
>>>>Frank Warmerdam <warmerdam at POBOX.COM> 11/13/2006 3:14:30 PM >>>
>>>>
>>>>
>Kralidis,Tom [Burlington] wrote:
>
>
>>How does this relate to talk of using alternatives graphic rendering
>>engines (cairo, etc.) in lieu of GD?
>>
>>
>
>Tom,
>
>One view is that the lack of maintenance of GD is another reason to
>push
>to a new rendering engine that is more vital.
>
>An alternate view might be that our community taking on maintenance of
>GD
>would give us the opportunity to improve it with better rendering
>quality
>functions to serve our needs, moderating our need for other rendering
>engines.
>
>Best regards,
>
>
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