[mapserver-dev] Tile Access API
Daniel Morissette
dmorissette at mapgears.com
Thu Apr 17 13:46:57 EDT 2008
Christopher Schmidt wrote:
> On Tue, Apr 15, 2008 at 05:22:48PM -0400, Daniel Morissette wrote:
>> In my opinion, tiling requires caching in most cases
>
> Why?
>
Performance... non-cached tiles via CGI don't cut it in my opinion...
they are fine for a toy project in your basement or perhaps for an
intranet with only a few users, but in real life production sites
caching is almost a must.
>
>> Yeah, I know what you're thinking, TileCache requires Python and that's
>> one more component to maintain when we already have MapServer installed.
>
> I don't consider this the important showstopper, though others certainly
> do.
>
Lots of developers seem to misunderstand the day to day reality of their
users.
There are lots (and more than you'd think) of users of MapServer and
related tools who have only one foot on the bright side and who work in
shops with a close IT department that keeps very tight control on the
servers. We had some of those 10 years ago and that's still the sad
reality today. It takes months (sometimes years?) of efforts for their
IT departments to review, approve and deploy new technologies. So once
they've managed to get MapServer through the process the last thing they
want is to have to get Python, PHP, and/or a bunch of scripts through
the IT approval process.
Funny enough, in many cases in those shops, any script written in VB or
.NET will make it through to the server without any problem.
>
> Still wouldn't solve the problem of idiotproofing configuration, which
> is the reason I'm in favor of the RFC.
>
I guess that's the point I don't get. If the benefit of idiotproofing
the config of a tile server is higher than the performance costs then I
agree that there is value to this addition.
Daniel
--
Daniel Morissette
http://www.mapgears.com/
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