[mapserver-dev] OpenGL Contribution
Tamas Szekeres
szekerest at gmail.com
Fri Dec 12 16:18:52 EST 2008
I think this is a neat idea to have the drawing be hardware accelerated. I'm
curious to see the results of this effort.
I've already been thinking about a DirectX implementation, however this may
more likely be more platform neutral.
+1 to create a branch for the implementation.
Best regards,
Tamas
2008/12/12 Steve Lime <Steve.Lime at dnr.state.mn.us>
> Hi all: I wanted to bring an offline conversation I've been having to the
> -dev list for further consideration.
> Toby Rahilly and Jonathan Bourke have developed OpenGL support for
> MapServer and would like to contribute
> it to the main code base. I've seen output from their work and it looks
> nice. One big benefit is performance
> under the right circumstances. Seems like a very interesting addition to
> MapServer.
>
> I've attached a draft RFC they put together. If folks think this is
> something worthwhile pursuing then I'd
> propose creating a branch in svn for them to work in. Other ideas welcome.
>
> Steve
>
>
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>
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