[Mapserver-users] MapServer 3.7 / Win32 / GD2
Jan Hartmann
jhart at frw.uva.nl
Wed Feb 12 09:25:26 PST 2003
That's something I have been wanting to ask for some time. Can you use
MingW32 as a complete replacement for VC++ (at least for MapServer and
dependancies)? Are the executables independent from any Unix emulation,
and are they as fast as VC-compiled stuff? That would really speed up
development on Windows.
Jan
Norman Vine wrote:
> Jan Hartmann writes:
>
>>Has anyone compiled MapServer 3.7 for native Windows using GD2.0? The
>>binaries provided on UMN use GD1.8.4, which has a Makefile for NT. I
>>didn't find something like that in the GD2.0.11 distribution, and the
>>install info for Windows was a bit terse ("learn the basic skills of
>>your favorite C environment"). Can anyone help?
>
>
> I use the MingW32 compiler in a Cygwin shell
> which allows me to use the unix Make system
> < the MSYS shell should work as well >
>
> Norman
>
> <633> mapserver
> $ cygcheck mapserv.exe
> Found: .\mapserv.exe
> .\mapserv.exe
> c:\bin\freetype.dll
> C:\WINNT\System32\msvcrt.dll
> C:\WINNT\System32\KERNEL32.dll
> C:\WINNT\System32\ntdll.dll
> .\libgdal.1.1.dll
> C:\WINNT\System32\ADVAPI32.DLL
> C:\WINNT\System32\RPCRT4.dll
> C:\WINNT\System32\WSOCK32.DLL
> C:\WINNT\System32\WS2_32.DLL
> C:\WINNT\System32\WS2HELP.DLL
> .\libproj.dll
> C:\WINNT\System32\crtdll.dll
>
> $ mapserv -v
> MapServer version 3.7 (development) SUPPORTS=PROJ SUPPORTS=TTF
> SUPPORTS=GD2_RGB INPUT=TIFF INPUT=EPPL7 INPUT=JPEG INPUT=
> POSTGIS INPUT=OGR INPUT=GDAL INPUT=SHAPEFILE
>
>
>
>
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