[Mapserver-users] MapServer 3.7 / Win32 / GD2

Jan Hartmann jhart at frw.uva.nl
Wed Feb 12 09:25:26 PST 2003


That's something I have been wanting to ask for some time. Can you use 
MingW32 as a complete replacement for VC++ (at least for MapServer and 
dependancies)? Are the executables independent from any Unix emulation, 
and are they as fast as VC-compiled stuff? That would really speed up 
development on Windows.


Jan


Norman Vine wrote:
> Jan Hartmann writes:
> 
>>Has anyone compiled MapServer 3.7 for native Windows using GD2.0? The
>>binaries provided on UMN use GD1.8.4, which has a Makefile for NT. I
>>didn't find something like that in the GD2.0.11 distribution, and the
>>install info for Windows was a bit terse ("learn the basic skills of
>>your favorite C environment"). Can anyone help?
> 
> 
> I use the MingW32 compiler in a Cygwin shell
> which allows me to use the unix Make system
> < the MSYS shell should work as well >
> 
> Norman
> 
> <633> mapserver
> $ cygcheck mapserv.exe
> Found: .\mapserv.exe
> .\mapserv.exe
>   c:\bin\freetype.dll
>     C:\WINNT\System32\msvcrt.dll
>       C:\WINNT\System32\KERNEL32.dll
>         C:\WINNT\System32\ntdll.dll
>   .\libgdal.1.1.dll
>     C:\WINNT\System32\ADVAPI32.DLL
>       C:\WINNT\System32\RPCRT4.dll
>     C:\WINNT\System32\WSOCK32.DLL
>       C:\WINNT\System32\WS2_32.DLL
>         C:\WINNT\System32\WS2HELP.DLL
>   .\libproj.dll
>     C:\WINNT\System32\crtdll.dll
> 
> $ mapserv -v
> MapServer version 3.7 (development) SUPPORTS=PROJ SUPPORTS=TTF
> SUPPORTS=GD2_RGB INPUT=TIFF INPUT=EPPL7 INPUT=JPEG INPUT=
> POSTGIS INPUT=OGR INPUT=GDAL INPUT=SHAPEFILE
> 
> 
> 
> 





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