[mapserver-users] Compiling with opengl support
Felipe Alcacibar
falcacibar at gmail.com
Tue Mar 1 06:10:07 PST 2011
Thomas:
Thanks for the answer, i want to test this function because it seems
amazing the use of GPU instead CPU to render.
if i found some bug i sent it to the mapserver trac, oviously i have
my account and a previous ticket too ;)
Felipe Alcacibar Buccioni
On 22 February 2011 14:26, thomas bonfort <thomas.bonfort at gmail.com> wrote:
> Felipe,
> opengl support should compile and run in the trunk version of
> mapserver, you'll have to do a checkout if you want to try it out.
> please report back the bugs you see ;)
>
> --
> thomas
>
> On Tue, Feb 22, 2011 at 16:38, Felipe Alcacibar <falcacibar at gmail.com> wrote:
>> Hi, i am trying to compile mapserver with the experimental opengl
>> support for experimental proposes too, but i cannot do it, i am using
>> mesa opengl, gentoo 64bits linux system and mapserver 5.6.6 but it
>> seems like this little problems that i cannot figure =/.
>> are a solution to this, i need another library, another implementation
>> of opengl?
>>
>> mapogl.cpp: In function ‘int msPopulateRendererVTableOGL(rendererVTableObj*)’:
>> mapogl.cpp:225: error: invalid conversion from ‘void (*)(imageObj*,
>> shapeObj*, colorObj*, double, int, double*)’ to ‘void (*)(imageObj*,
>> shapeObj*, strokeStyleObj*)’
>> mapogl.cpp:242: error: invalid conversion from ‘void (*)(imageObj*,
>> shapeObj*, void*)’ to ‘void (*)(imageObj*, shapeObj*, imageObj*)’
>> mapogl.cpp:243: error: invalid conversion from ‘void (*)(void*)’ to
>> ‘void (*)(imageObj*)’
>>
>> wait for your ansewers, thanks in advice.
>>
>> Felipe Alcacibar Buccioni
>> _______________________________________________
>> mapserver-users mailing list
>> mapserver-users at lists.osgeo.org
>> http://lists.osgeo.org/mailman/listinfo/mapserver-users
>>
>
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