[MDAL-Developer] MDAL, Unity and C#
Peter Petrik
peter.petrik at lutraconsulting.co.uk
Mon May 10 06:24:38 PDT 2021
Hi Paul and thanks for the update.
MDAL from python would definitely be a nice addition. So far we been
accessing it directly from QGIS and mdalinfo command line tool. Do you plan
to have separate repository or you want to keep it in the MDAL repository?
Also which python wrapping system you would like to use?
Peter
On Mon, May 10, 2021 at 3:20 PM Paul Harwood <runette at gmail.com> wrote:
> Sorry - I also meant to say that the C# interface is documented here
> https://virgis-team.github.io/mdal-upm/html/index.html
>
> On Mon, 10 May 2021 at 14:15, Paul Harwood <runette at gmail.com> wrote:
>
>> I will just put this here in case anyone is interested and also for
>> future reference and future google searches.
>>
>> As well as the MDAL Conda package and built on top of it, there is also
>> an MDAL Unity Package Manager (UPM) package to allow MDAL to be used in
>> Unity projects (i.e. 3D, AR and VR etc). see
>> https://openupm.com/packages/com.virgis.mdal/
>>
>> As part of this - there are some scripts for accessing MDAL in C# (Unity
>> uses C#) - see
>> https://github.com/ViRGIS-Team/mdal-upm/blob/main/Runtime/Scripts/Mdal.cs
>>
>> This is not a generic C# interface and is not supported as such. However,
>> it does provide examples of MDAL can be used in C#. Please send any
>> feedback / suggestions to the GH Issues :
>> https://github.com/ViRGIS-Team/mdal-upm/issues
>>
>> Has anyone done anything similar for accessing MDAL form Python - my next
>> challenge?
>>
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