[MDAL-Developer] MDAL, Unity and C#
Paul Harwood
runette at gmail.com
Mon May 10 07:38:46 PDT 2021
I am tempted to say that it should be based on the same technology stack as
PDAL Python :
i.e. Cython importing the data in Numpy ndarray with a built in option of
importing the mesh as meshio (https://github.com/nschloe/meshio) - mostly
because I have already worked out a lot of the quirks in the PDAL interface
- see https://github.com/PDAL/python/pull/82/files
On Mon, 10 May 2021 at 14:37, Paul Harwood <runette at gmail.com> wrote:
> Well - I was hoping that someone else would have at least some basics as a
> starting point :(
>
> I have a Python program that needs to access basic data. I will give it
> some thought before I answer your questions - but do you have any
> preferences?
>
> As for the repo - I think that the PDAL and GDAL discussions I have seen
> would suggest that a "Python bindings" repository would be a much better
> idea than including it in the main MDAL repo - avoids the need to create
> new versions of MDAL just because of changes to the bindings.
>
> P
>
> On Mon, 10 May 2021 at 14:24, Peter Petrik <
> peter.petrik at lutraconsulting.co.uk> wrote:
>
>> Hi Paul and thanks for the update.
>>
>> MDAL from python would definitely be a nice addition. So far we been
>> accessing it directly from QGIS and mdalinfo command line tool. Do you plan
>> to have separate repository or you want to keep it in the MDAL repository?
>> Also which python wrapping system you would like to use?
>>
>> Peter
>>
>> On Mon, May 10, 2021 at 3:20 PM Paul Harwood <runette at gmail.com> wrote:
>>
>>> Sorry - I also meant to say that the C# interface is documented here
>>> https://virgis-team.github.io/mdal-upm/html/index.html
>>>
>>> On Mon, 10 May 2021 at 14:15, Paul Harwood <runette at gmail.com> wrote:
>>>
>>>> I will just put this here in case anyone is interested and also for
>>>> future reference and future google searches.
>>>>
>>>> As well as the MDAL Conda package and built on top of it, there is also
>>>> an MDAL Unity Package Manager (UPM) package to allow MDAL to be used in
>>>> Unity projects (i.e. 3D, AR and VR etc). see
>>>> https://openupm.com/packages/com.virgis.mdal/
>>>>
>>>> As part of this - there are some scripts for accessing MDAL in C#
>>>> (Unity uses C#) - see
>>>> https://github.com/ViRGIS-Team/mdal-upm/blob/main/Runtime/Scripts/Mdal.cs
>>>>
>>>> This is not a generic C# interface and is not supported as such.
>>>> However, it does provide examples of MDAL can be used in C#. Please send
>>>> any feedback / suggestions to the GH Issues :
>>>> https://github.com/ViRGIS-Team/mdal-upm/issues
>>>>
>>>> Has anyone done anything similar for accessing MDAL form Python - my
>>>> next challenge?
>>>>
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>>
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