[OpenLayers-Dev] ActionScript3 port of openlayers

Bouiaw bouiaw at gmail.com
Tue Jan 13 08:50:49 EST 2009


We have published a first proposal of AsOpenLayers project :

Feel free to send us feedback here or on our google groups :

Additionnaly, I would like to check with you that there is no issue for you
that we use AsOpenLayers name.

We really would like to implements OpenLayers functionnalities (WMS, WMS-C,
WFS in different projections), and if possible, have an OpenLayers style
API. Our licence is BSD too, so I think the name really make understand what
there is behind.

Also, even if you are not directly interested by working with us on an AS3
port, we would be really pleased to discuss with you about different things
that we are going to implement in order to compare Javascript and AS3


On Tue, Dec 16, 2008 at 11:02 PM, Bouiaw <bouiaw at gmail.com> wrote:

> Just to fix what I said previously ;-)
> The slides were a bit outdated. Since EcmaScript 3.1 (Javascript++) killed
> EcmaScript4 (=ActionScript3) at Oslo summit (
> http://ejohn.org/blog/ecmascript-harmony/,
> http://www.mikechambers.com/blog/2008/08/14/actionscript-3-and-ecmascript-4/), what I said about an unified Javascript 2 and ActionScript 3 is not
> really possible any more. Sorry for the mistake.
> Anyway, feedbacks about OpenLayers AS3 port are still welcomed !
> I would also be interested to know if you have began to think about an
> EcmaScript 3.1 version of OpenLayers.
> On Tue, Dec 16, 2008 at 7:51 PM, Bouiaw <bouiaw at gmail.com> wrote:
>> Thanks for the link, I didn't knew ModestMap, it seems to be a nice
>> AS2/AS3 map viewer.
>> I will have a look to their zoom and pan code, it seems to be really fast
>> !
>> I continue to be interested by an AS3 OpenLayers port, since it should be
>> really great to keep most of the OpenLayers class architecture. A Javascript
>> OpenLayers developer may be able to reuse his OpenLayers knowledge on the
>> AS3 port. However, it is clear that some parts, tightly linked to the script
>> technology used, will be different.
>> A key point in my interest for an AS3 OpenLayers is to anticipate a
>> Javascript2 port that could run directly in future browsers like Firefox 4
>> (it may sounds a little silly, but I think it is not ;-).
>> You can see the great presentation Tamarin and ECMAScript4 here :
>> http://www.slideshare.net/jeresig/tamarin-and-ecmascript-4/1
>> I think that ActionScript3, Javascript2 and ECMAScript4 are really close,
>> and I am sure that from an AS3 OpenLayers, creating a Javascript 2 version
>> will not be so complicated.
>> I think with a good software design, we will be able to keep separated
>> pure AS3 code, and Adobe/Flash/Flex tainted code.
>> On Tue, Dec 16, 2008 at 5:59 PM, Schuyler Erle <schuyler at nocat.net>wrote:
>>> On Tue, 2008-12-16 at 11:44 -0500, Christopher Schmidt wrote:
>>> > On Tue, Dec 16, 2008 at 05:31:22PM +0100, Bouiaw wrote:
>>> > > Hi,
>>> > >
>>> > > I would like to have your advice about implementing openlayers in
>>> > > ActionScript3. From my point of view, combining OpenLayers class
>>> model,
>>> > > ActionScript3 power, AMF3 data services efficiency and Flash vector
>>> and 3D
>>> > > capabilities may be very exiting.
>>> Have you looked at Modest Maps?
>>>  http://modestmaps.com/
>>> SDE
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