[OpenLayers-Dev] [Polygon Rendering] Inverse fill

RICHARD Didier didier.richard at ign.fr
Sun May 20 12:55:24 EDT 2012


>
>> Ok, so the workaround (VML, Canvas) cannot be considered as a good
>>> solution : better cut the geometry and keep VML, SVG, Canvas order.
>>>
>>
>> Fixing the SVG geometry clipping code would be the best solution. Don't
>> know how difficult it would be though.
>>
>
> Yeap cause the bug appears under Chrome/Windows, Chromium/Linux and IE9!
> (I didn't check yet under IE8)
>
More tests and hints :

IE8/WXP: working
Chromium 18/Linux: working (when VML, Canvas, not with default renderers)
Chrome 18 et 19/WXP : working (when VML, Canvas not with default renderers)
IE9/W7: working in IE8 mode, not in IE9 mode

didier

>>
>> --
>> Eric Lemoine
>>
>> Camptocamp France SAS
>> Savoie Technolac, BP 352
>> 73377 Le Bourget du Lac, Cedex
>>
>> Tel : 00 33 4 79 44 44 96
>> Mail : eric.lemoine at camptocamp.com
>> http://www.camptocamp.com
>>
>
>
> --
> RICHARD Didier - Chef du pôle technique du Géoportail
> 2/4, avenue Pasteur - 94165 Saint Mandé Cedex
> Tél : +33 (0) 1 43 98 83 23
> _______________________________________________
> Dev mailing list
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>


-- 
RICHARD Didier - Chef du pôle technique du Géoportail
2/4, avenue Pasteur - 94165 Saint Mandé Cedex
Tél : +33 (0) 1 43 98 83 23


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