[OpenLayers-Users] shifting OL VirtualEarth from v4 to v5/6
Till Adams
adams at terrestris.de
Mon Jan 28 11:55:16 EST 2008
List, dear Paul,
still hacking on convetting ol from v4 to v5/6
I just found that:
##########
Hi all,
Just realised I //***************** then wrong line it should be:
var pixel = new VEPixel(x,y);
If you look at the original code it stated:
return new Msn.VE.Pixel(x, y);
Therefore I would have expected this would have been the code replacement
but it does not work..
Cheers,
Paul....
########################
As we have the same problem, I found out, that there are at least two
changes necessary so start up
our client without errors:
VirtualEarth.js
Line 202:
from:
return this.mapObject.PixelToLatLong(moPixel.x, moPixel.y);
to:
return this.mapObject.PixelToLatLong(new VEPixel(moPixel.x, moPixel.y), 1);
AND
Line 318:
from:
return new Msn.VE.Pixel(x, y);
to:
return new VEPixel(x,y);
But the problem Paul pointed out still resist:
I see a map, get no errors while loading, but the controls pan/ and drag
zoombox don't work properly.
Using the drag-zoombox control leads to uncontrolled zooming, panning
just does nothing!
Is there anybody of the guys implemented the VE-layer who probably has
an idea, where
this problem could resist from?
Regards, Till
----------------------------------------------------------
terrestris GmbH & Co. KG
Irmintrudisstrasse 17
53111 Bonn
Germany
Till Adams
Geschäftsführung
Tel: +49 (0)228 / 962 899-52
Fax: +49 (0)228 / 962 899-57
adams at terrestris.de
http://www.terrestris.de
Amtsgericht Bonn, HRA 6835
---------------------------------------------------------
Komplementärin:
terrestris Verwaltungs GmbH
vertreten durch:
Hinrich Paulsen, Till Adams
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