[OpenLayers-Users] Updated Google Maps API and 3D
Andreas Hocevar
ahocevar at opengeo.org
Tue Dec 4 00:36:38 PST 2012
Hey Steven,
thanks for creating the ticket - the title is perfect.
Andreas.
On Tue, Dec 4, 2012 at 2:11 AM, Stephen Woodbridge
<woodbri at swoodbridge.com>wrote:
> Hi Andreas,
>
> I created a ticket:
> https://github.com/openlayers/**ol3/issues/89<https://github.com/openlayers/ol3/issues/89>
> please feel free to add to it as appropriate.
>
> I can think of a couple of use cases that this might come in handy for:
>
> 1. one is the obvious one of something like Street View
> 2. another is being able to do a walk through or fly through the
> environment. This could be done via user controls like look right, left,
> up, down and move forward, backwards, right left. Or it could be done by
> creating a path or route through the scene and then flying the camera along
> the path. This might be a sequence of points in space where each point has
> attributes for the camera, like azimuth, elevation, camera angle, etc.
>
> Thanks,
> -Steve
>
> On 12/3/2012 5:53 PM, Andreas Hocevar wrote:
>
>> Hey Steven,
>>
>> the purpose of adding camera and scene support to OpenLayers 3 is indeed
>> 2.5D views for use cases like tilting and street views. The idea is to
>> tilt 2D tiles and combine them with an elevation model or other
>> height/elevation information that is associated with the tiles. But we
>> will also be working on 3D vector rendering, in which case the 3D
>> information is used directly from the geometries, and all rendering is
>> done on the client.
>>
>> It seems the use case that you are envisioning is to request tilted
>> tiles from the server, i.e. to send requests for new tiles whenever the
>> camera properties change, which will then get rendered on the server and
>> returned to the client? Is this correct? If so, let's make sure it gets
>> ticketed on http://github.com/openlayers/**ol3<http://github.com/openlayers/ol3>,
>> so it won't be forgotten.
>>
>> Andreas.
>>
>>
>> On Mon, Dec 3, 2012 at 10:36 PM, Stephen Woodbridge
>> <woodbri at swoodbridge.com <mailto:woodbri at swoodbridge.**com<woodbri at swoodbridge.com>>>
>> wrote:
>>
>> Hi All,
>>
>> Sorry for the cross posting. The following article which is thin on
>> details raise some interesting questions in my mind related to
>> Mapserver and OpenLayers.
>>
>> http://www.zdnet.com/google-__**dives-deeper-on-vector-based-_**
>> _maps-with-api-update-__**7000008233/?s_cid=e550<http://www.zdnet.com/google-__dives-deeper-on-vector-based-__maps-with-api-update-__7000008233/?s_cid=e550>
>> <http://www.zdnet.com/google-**dives-deeper-on-vector-based-**
>> maps-with-api-update-**7000008233/?s_cid=e550<http://www.zdnet.com/google-dives-deeper-on-vector-based-maps-with-api-update-7000008233/?s_cid=e550>
>> >
>>
>> I know OpenLayers 3 is looking at potentially adding camera model to
>> support tilted views. Would this be a static definition to support
>> tiling? Or would the camera be able to be dynamically changed? This
>> seems a lot like Google Street View.
>>
>> Has any thought been given to support for 2.5D or 3D features? Is
>> there a need for this?
>>
>> If mapserver supported rendering orthogonal views or even a camera
>> view model them a guess a layer could be defined to pass that
>> information to mapserver to render in the same.
>>
>> Mapserver devs - there was some discussion about supporting 2.5D
>> objections like buildings. In light of Google and Apple moving in
>> these directions is this an area that we should be discussing for a
>> future version. Should be be looking at a more flexible viewing
>> model like a camera model as an option.
>>
>> It looks like the OGC is working on this also, google "ogc web 3d
>> service".
>>
>> Seems like these questions should be discussed if they are not
>> already being discussed.
>>
>> Thanks,
>> -Steve
>>
>
>
--
Andreas Hocevar
OpenGeo - http://opengeo.org/
Expert service straight from the developers.
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