[postgis-users] PostGIS 1.3.3 on Windows XP Unstable
Obe, Regina
robe.dnd at cityofboston.gov
Mon Aug 18 05:15:04 PDT 2008
Mike,
I could very well be an idiot or at least as far as using ArcMap is
concerned. I tested union out in ArcMap - not knowing anything of
course. I figured I have it installed might as well see the slickness
of ArcGIS with mine own eys. I'm using ArcGIS 9.2 - I've been too lazy
to install ArcGIS 9.3.
First it took me a while to figure out where the Union tool is. It
wasn't intuitively obvious like it is in OpenJump.
Then finally after fumbling in the help - I saw a button in the help
that says "Open Tool". attached is what my options look like and what I
had set.
Then I ran it - took about 2.5 secs on my pc and to my shock - it did a
stupid collect which PostGIS can do in 1.5 seconds or less.
How the hell do you get it to do a real union?
By the way Martin - I've got my timings down to 8.5 seconds with the
st99_00 dataset using the envelop trick - but I'm sure I still have a
lot of inefficiencies I'm missing.
Thanks,
Regina
-----Original Message-----
From: postgis-users-bounces at postgis.refractions.net
[mailto:postgis-users-bounces at postgis.refractions.net] On Behalf Of
Bresnahan, Mike
Sent: Thursday, August 14, 2008 7:45 PM
To: PostGIS Users Discussion
Subject: RE: [postgis-users] PostGIS 1.3.3 on Windows XP Unstable
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> FWIW: The unioning operations currently in PostGIS are very
inefficient.
Do I guess right that PostGIS iterates over each geometry and unions it
with the result of all previous geometries, something like this:
java.awt.geom.Area area = null;
for (Geometry geom : geomList) {
if (area == null) {
area = ConvertToArea(geom);
}
else {
path = area.add(ConvertToArea(geom)); // union
}
}
AFAIK, that is what Oracle does and it is quite slow.
> We are working on improving the union operation in PostGIS and
hopefully
> will have at least a first draft to show in the next release. Most
> notably
> porting the JTS logic for doing Cascaded Unions to PostGIS.
By Cascaded Unions do you mean a routine that works something like this:
java.awt.geom.Area subArea = null;
int rowCount = 0;
while (result.next()) {
JGeometry geom = JGeometry.load(result.getBytes(1));
java.awt.Shape shape =
Java2DClipper.geometryToShape(geom);
if (shape != null) {
if (subArea == null) {
subArea = new java.awt.geom.Area(shape);
}
else {
subArea.add(new java.awt.geom.Area(shape));
}
++rowCount;
if (rowCount % 10 == 0) {
if (area == null) {
area = subArea;
}
else {
area.add(subArea);
}
subArea = null;
}
}
System.out.println(rowCount);
}
I have found that this is indeed faster that the first approach, but
what I have found that is even faster is to create one large geometry
collection and union it with itself like this:
java.awt.geom.GeneralPath path = null;
for (Geometry geom : geomList) {
if (path == null) {
path = ConvertToPath(geom);
}
else {
path = AppendToPath(path, geom);
}
}
java.awt.geom.Area area = new java.awt.geom.Area(path);
area.add(area); // self-union
I think the gain here is that you only build the temp data structures
for each polygon once. I'm guessing that this is what ArcMap does.
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