[postgis-users] ST_ClusterDBSCAN for "geography" data type?

Marco Boeringa marco at boeringa.demon.nl
Mon Dec 21 06:06:13 PST 2020


Hi Darafei,

Thanks for the suggestion.

I must admit I have a bit of difficulty visualizing what this exactly 
does, and had to look up that EPSG:4978 projection you mention, but do I 
understand it right that the solution you suggest should work for global 
data sets, and isn't influenced or limited by the usual projection 
distortions?

I also understand this is not something I could easily run myself, 
because this is experimental changes in underlying PostGIS code? Or is 
there a set of PostGIS commands I need to run in specific order to get 
such result, e.g. is it really as simple as maybe:

"ST_ClusterDBSCAN(ST_Force3D(ST_Transform(<GEOMETRY_COLUMN>,4978)))" ??

Marco

Op 21-12-2020 om 12:24 schreef Darafei "Komяpa" Praliaskouski:
> Hi,
>
> My last exercise in KMeans showed that it's enough to add support for 
> 3D distances instead of 2D distances in the code and transform your 
> geometry into EPSG:4978 (after Force3D). That will cluster in a 3D XYZ 
> coordinate system using straight lines in 3D, which is usually good 
> enough.
>
> On Mon, Dec 21, 2020 at 2:15 PM Giuseppe Broccolo 
> <g.broccolo.7 at gmail.com <mailto:g.broccolo.7 at gmail.com>> wrote:
>
>     Hi Marco,
>
>     Il giorno dom 20 dic 2020 alle ore 10:03 Marco Boeringa
>     <marco at boeringa.demon.nl <mailto:marco at boeringa.demon.nl>> ha scritto:
>
>         Hi,
>
>         Reading through the PostGIS documentation, I noticed the
>         "ST_ClusterDBSCAN" function takes a distance as one of the
>         inputs. Now
>         the docs suggest the current algorithm only takes in
>         "geometry" type
>         data. Is that true? Based on the distance input variable, it
>         would seem
>         logical to have a "geography" variant as well, even if that is a
>         considerably slower variant considering the more complex distance
>         calculation.
>
>
>     Yes, ST_ClusterDBSCAN takes just the geometry type in input. This
>     is because most of the algorithm
>     is implemented using utilities already existing in GEOS for planar
>     geometries.
>
>     Adding the support for the geography type would mean to
>     re-implement the algorithm specifically for
>     spherical objects, as you mentioned.
>
>     Regards,
>     Giuseppe.
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>
>
> -- 
> Darafei "Komяpa" Praliaskouski
> OSM BY Team - http://openstreetmap.by/ <http://openstreetmap.by/>
>
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