[Qgis-developer] python
Martin Dobias
wonder.sk at gmail.com
Mon Oct 23 07:06:31 EDT 2006
On 10/23/06, Paolo Cavallini <cavallini at faunalia.it> wrote:
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> Hi all.
> What are the perspective (time and resources necessary) to have fully
> functional python bindings? I have a customer who would like to develop
> a few plugins, and we're evaluating the advantages and problems of going
> down the hard (C++) or the easy (python) way.
Hi Paolo,
it will take just few evenings for me to wrap remaining classes and
enable support for plugins in python. But the decision between C++ and
Python should also depend on the timeline of your project. Currently
the branch with bindings uses bleeding edge stuff: Qt4.2 together with
SIP and PyQt4 which are not yet released - just snapshots. Moreover
with the many changes that happened in the branch there is some stuff
currently less stable.
To summarize it - the problem is not the status of the bindings since
they can be finished quickly. A bigger problem is stability of API and
stability of application. But, if you don't mind some minor problems
that might occur I would encourage you to start developing with
python.
Yeah, hard decision :-)
Martin
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