[Qgis-developer] CMake for building QGIS?
Radim Blazek
radim.blazek at gmail.com
Fri Sep 8 05:25:18 EDT 2006
On 9/7/06, Tim Sutton <tim at linfiniti.com> wrote:
>
> Hi
>
> Personally I dont see why we cant have multiple make systems in svn assuming
> they dont conflict with each other....
Yes, but we cannot ask developers to learn and make always changes
and _test_ all the make systems. That means those secondary
make systems will permanently fail to compile as people modify
the primary one.
Radim
> If people feel strongly about having CMake (or in my case Id prefer qmake)
> whats the harm? We should have a standard make system that we use for
> official build instructions etc and in my mind thats where the real debate
> lies. Even then we could provide multiple instructions. If one make system
> begins to stand out from the others perhaps it will become default just from
> user uptake.....
>
>
>
>
> Regards
>
> Tim
>
>
>
>
>
> On 07/09/2006, at 15:20, Mateusz Loskot wrote:
>
> Martin Dobias wrote:
> On 9/7/06, Mateusz Loskot <mateusz at loskot.net> wrote:
> Martin Dobias wrote:
> Some time ago I've read about CMake build system and that KDE
> developers have switched from autotools to it for KDE4. I've tried it
> a bit and it looks very promising. This is a good reading for those
> who don't know anything about it:
> [1] http://lwn.net/Articles/188693/
> [2] http://www.linuxjournal.com/article/6700
>
> On page [1] you can find pros and cons of this system and advantages
> that developers of Scribus project see in it. It should suit our needs
> well as it has good support for different platforms and also it's
> really easy to use in comparison with autotools. I've already managed
> to compile with it QGIS core library on linux.
>
> What are your opinions about such switch for the next version of QGIS?
> I could try to prepare the build system in the refactoring branch to
> see if it works well.
>
> I started to like cmake, it's easier to write makefiles
> and Visual C++/KDevelop workspaces generation sounds promising.
> However, I still does not have any idea how to achieve something
> like dynamic configuration similar to ./configure scripts.
> IMHO, cmake is still under development and I'm not sure if it's
> very mature.
>
> I'd also like to hear more cmake pros and cons.
>
> The best pros are that CMake's files are much easy to read and write
> than those autoconf macros, configuration takes much less time,
> generated makefiles are smaller, has graphical configuration (resp.
> curses for unixes), Qt4 is supported out of the box. Also the choice
> to use it for next KDE means that it's quite mature and will be well
> supported in future.
>
> Indeed, simplicity is one of cmake's advantage.
> I'd add one more, that in comparison to autotools builds,
> cmake makes it extremely simple to keep all build configuration,
> build files out of the source tree.
> For example
>
> project/src - includes poor .h and .cpp files
> project/build - includes CMakeLists.txt + all generated stuff
> like Makefiles etc.
>
> I like clean source trees and cmake help to keep them as such :-)
>
> Another advantage is that creating new macros, m4 and autoconf
> equivalents, is very simple.
>
>
> I see cons just in the need of learning a new language and that so far
> not many people are used to it.
>
> Right.
>
>
>
> BTW, recently one of GEOS user posted cmake for GEOS.
> I tunned it a bit and, as I said, I started to like cmake ;-)
> http://geos.refractions.net/pipermail/geos-devel/2006-September/thread.html
>
>
>
> From the contributed cmake it's possible to see how simple can a build
> system be. Quantum GIS in addition needs just some 3rd party detection
> for Qt4, GDAL, GEOS, Proj4 and GSL, but I don't think it will be hard
> to create them.
>
> It should be, see "How to write a FindFoo.cmake module"
> section on following wiki:
>
> http://www.cmake.org/Wiki/CMake_HowToFindInstalledSoftware
>
> Cheers
> --
> Mateusz Loskot
> http://mateusz.loskot.net
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>
> --
> Tim Sutton
>
> Visit http://qgis.org for a great Open Source GIS
> Home Page: http://linfiniti.com
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>
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