[Qgis-developer] python as plugin
Marco Hugentobler
marco.hugentobler at karto.baug.ethz.ch
Fri Apr 18 01:50:33 EDT 2008
I'm also very much in favor of possibility 2 in order to keep QGIS as modular
as possible.
The QGIS mapserver that we use at our institut is an example of an app built
against the c++ libs. It doesn't use python, but would be harder to compile
and distribute (fat packages for win that includes all dependencies) with
option 1.
Regards,
Marco
Am Donnerstag 17 April 2008 17:22:51 schrieb Tim Sutton:
> Hi
>
> 8<------snip-----------
>
> > This leads me to 2 possibilities:
> > - make python support a required part of QGIS and integrate the
> > support directly in the core library
> > - create a dynamic library with python support - QGIS application or
> > libraries will try to load the library at run-time. If found, python
> > support will be done by calls to this library, if not found, support
> > would be disabled
>
> I prefer option 2. For people creating apps against the c++ libs then
> they wont need to include python in their packaging considerations.
>
> Regards
>
> Tim
>
> > I think with time and with the amount of nice plugins made in python
> > it will be inevitable to make python support a required part.
> >
> > Regards
> >
> > Martin
> >
> > On Tue, Apr 15, 2008 at 8:11 PM, Jürgen E. Fischer <jef at norbit.de> wrote:
> > > Hi there,
> > >
> > > I've been thinking about turning the python support into a plugin.
> > > If we compile with Python support, we have a static python dependency
> > > in the qgis binary.
> > >
> > > I think that's an issue for packaging. With python support as
> > > plugin, we could split the python plugin into a separate shared
> > > library. If python isn't there, the load of the plugin simply fails
> > > (similar to the GRASS plugin).
> > >
> > > On Debian for instance that would open the possiblity to split off
> > > the python depencency to a separate package (currently the qgis
> > > executable itself depends on python) and make providing individual
> > > packages for different python version easier.
> > >
> > > On Windows we wouldn't need to package python with qgis. We'd just
> > > notify the user that python is available and will appear when python
> > > is installed.
> > >
> > > Maybe we should do the same for GRASS. Instead of packaging GRASS
> > > with QGIS on windows, we'd dynamically depend on the WinGRASS package.
> > >
> > > This could be done by implementing plugin providers implemented in
> > > C++ that allow to load, unload and list available and loaded plugins.
> > > The plugin provider would be registered with the plugin registry on
> > > load.
> > >
> > > Initially there would be a builtin plugin provider for C++ plugins
> > > and a provider plugin for python plugins. That plugin would depends
> > > on the python library and also provide the python bindings.
> > >
> > > That way we could also generalize the handling of plugins in QgisApp
> > > and the plugin manager and eliminate HAVE_PYTHON there.
> > >
> > > Comments?
> > >
> > >
> > > Jürgen
> > >
> > > --
> > > Jürgen E. Fischer norBIT GmbH Tel.
> > > +49-4931-918175-0 Dipl.-Inf. (FH) Rheinstraße 13
> > > Fax. +49-4931-918175-50 Software Engineer D-26506 Norden
> > > http://www.norbit.de
> > >
> > > --
> > > norBIT Gesellschaft fuer Unternehmensberatung und Informationssysteme
> > > mbH Rheinstrasse 13, 26506 Norden
> > > GF: Jelto Buurman, HR: Amtsgericht Emden, HRB 5502
> > >
> > > _______________________________________________
> > > Qgis-developer mailing list
> > > Qgis-developer at lists.osgeo.org
> > > http://lists.osgeo.org/mailman/listinfo/qgis-developer
> >
> > _______________________________________________
> > Qgis-developer mailing list
> > Qgis-developer at lists.osgeo.org
> > http://lists.osgeo.org/mailman/listinfo/qgis-developer
--
Dr. Marco Hugentobler
Institute of Cartography
ETH Zurich
Technical Advisor QGIS Project Steering Committee
More information about the Qgis-developer
mailing list