[Qgis-developer] Last minute icon updates for 0.9.2rc1
benjamin.ducke at ufg.uni-kiel.de
Mon Jan 28 04:53:55 EST 2008
thanks a lot for that. It makes the UI so much more appealing
(and we all know how important that is in this world ;).
One thing I need to say, though: I have used QGIS for teaching
GIS newbies these past one or two years and the number one source
of confusion was always the visual similarity of the GRASS and
"regular" layer adding icons. People frequently "mis-clicked"
I can see that you have already worked on that and made the two
more different, but believe me, with a lot of people out there having
rather poor vision and colour blindness, an even stronger contrast would
Any chance you could try and increase the difference even more? I am
a bit at a loss for smart ideas, but how about taking all of the green
from the non-GRASS layer icons and stamping a big, fat "G" on the
Tim Sutton wrote:
> Hi All
> I have made further updates to the icons to try to improve consistency
> and clarity in the icons. Some of these changes were committed with
> the digitising icons, a few more were committed with some changes
> requested by Carlos. I have a final more high impact set of chages
> that I would like to commit before we branch 0.9.2rc1. They are 'high
> impact' in that they include the icons most used for add layer etc.
> They also include updates to the GRASS icons (well I redid them all).
> Are there any objections to me committing the remaining one? I'm
> thining particularly of the doc folks since I realise that every
> change to the main window requires retaing screenshots...but I guess
> we will need to redo all screenshots once ui is finalised for 1.0.
> Here is a preview:
> I would like to commit these UI changes tomorrow if there are no objections.
Benjamin Ducke, M.A.
Institut für Ur- und Frühgeschichte
(Inst. of Prehistoric and Historic Archaeology)
Christian-Albrechts-Universität zu Kiel
D 24098 Kiel
Tel.: ++49 (0)431 880-3378 / -3379
Fax : ++49 (0)431 880-7300
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