[Qgis-developer] symbol levels with rule based rendering
Mayeul Kauffmann
mayeul.kauffmann at free.fr
Sat Dec 25 16:45:15 EST 2010
Hi Tim,
Thanks for your question.
I believe this was already the aim the the rule based renderer which was
created some time ago.
I have worked with it to try and mimic what mapnik and osmarender are
doing with openstreetmap data. As a matter of fact, OSM data is so rich
that you can do very different maps for very different types of users;
in addition, I cannot think of a richer public dataset, so it is a got
dataset to make tests and experiments. Working with data with national
datasets (currently Italy.osm planet extract) I came up with a few ideas
to improve the current renderer; this would in effect allow every one to
have his/her *own* ideal map, easily. I believe this really shows the
power of freedom that free software and free data can bring.
Thanks again for your comments.
Merry christmas!
Regards,
Mayeul
> > I've pasted my draft code here:
> > http://trac.osgeo.org/qgis/ticket/3222#comment:7
> >
>
> I'm very curious to try out your patch. If I can summarise what you
> are trying to do in a nutshell, its to make a rule based renderer
> where each rule that is matched ads one or more symbol layers to the
> item symbol and adds an accompanying layer level entry. More or less
> correct?
>
> Martin Dobias (who is I think enjoying some time away from the
> computer over xmas) will be the best one to help you with your
> questions, but I can say that if my description above is correct, it
> will be most welcom as it will allow us to create very nice
> cartography at the end of the day.
>
> Regards
>
> Tim
>
> >
> > I'm sure there are several incorrect thinks here. Anyone could help?
> > Thanks and Merry Christmas!
> > Mayeul
> >
> > _______________________________________________
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> > Qgis-developer at lists.osgeo.org
> > http://lists.osgeo.org/mailman/listinfo/qgis-developer
> >
>
>
>
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