[Qgis-developer] GGL2 - QGIS integration

G. Allegri giohappy at gmail.com
Mon Jun 18 07:01:45 PDT 2012


What do you mean with "SEXTABTE/QGis" integration? Do you mean launching
GGL2 commands from inside SEXTANTE (directed to the hosted GGL2 engine), or
porting GGL2 to Python?
I see on your repo a basic Python implementation to call GGL2 through
Popen. Do you mean something like that?

Sorry for so many questions, I ask them just to understand, because you're
project is very interesting and I like to think about possible future
applications.
I like very much domain languages. On this topic I also follow JEQL, from
Martin Davis, and OrbisGIS [2] with its GDMS and GRAP tools.

giovanni

[1] http://tsusiatsoftware.net/jeql/main.html
[2] http://trac.orbisgis.org/

2012/6/18 Fernando González <fergonco at gmail.com>

> Hi Víctor, thanks for the support.
>
> My idea is to give the sextante integration a try once the basic
> integration is done. We'll see :)
>
> On Mon, Jun 18, 2012 at 10:42 AM, Victor Olaya <volayaf at gmail.com> wrote:
> > I just want to add that both Victor and Fernando are good friends of
> > mine and their work is impressive. If GGL2 can be implemented in QGIS
> > using SEXTANTE, That will be a very valuable addition. I, of course,
> > will be ready to help as much as needed.
> >
> > Regards
> >
> > Victor
> >
> > 2012/6/18 Víctor González <victorzinho at gmail.com>:
> >> Hi all,
> >>
> >> I'm Víctor (Fernando's brother) and I also wanted to introduce myself. I
> >> have been working with GGL for some time and I did the GGL2-GIS
> connection
> >> system in the context of a GSoC last year. I have been working with
> Java and
> >> C but never with Python, so this is a new experience for me.
> >>
> >> Regarding your question, that is the idea. But actually the Qgis plugin
> will
> >> be the server since all the communication is started by the GGL2
> >> environment. This plugin can be seen as a layer server that provides and
> >> "stores" (draws) layers: it opens a socket and manages the requests.
> >>
> >> Regards,
> >> Víctor.
> >>
> >> 2012/6/18 G. Allegri <giohappy at gmail.com>
> >>
> >>>> Appart of the UI, a qgis plugin must be created that exchanges
> >>>> messages with the GGL compiler in order to show results and inform the
> >>>> compiler about the layers loaded in qgis, etc. This approach already
> >>>> works in gvSIG. You can see how does it looks like from the user point
> >>>> of view here[2] and the technical details here[3].
> >>>
> >>>
> >>> AFAICS, GGL will be used as a server to which the Qgis plugin will talk
> >>> through kind of an XML-RPC protocol, is it right?
> >>>
> >>> giovanni
> >>>
> >>>>
> >>>>
> >>>> I hope I've answered your question.
> >>>>
> >>>> Regards.
> >>>>
> >>>> [1] http://www.gearscape.org/html/course/ejemploggl.htm
> >>>> [2] http://www.gearscape.org/html/ggl2/tutorials/gis_interaction.html
> >>>> [3] http://www.gearscape.org/html/ggl2/dev/gis_connection.html
> >>>>
> >>>>
> >>>>
> >>>> On Mon, Jun 18, 2012 at 9:20 AM, Paolo Cavallini <
> cavallini at faunalia.it>
> >>>> wrote:
> >>>> > Il 18/06/2012 09:14, Fernando González ha scritto:
> >>>> >
> >>>> >> I hope it's interesting for some of you and, of course, any
> comments
> >>>> >> of such an active and skilful community are very welcome. Mainly
> >>>> >> because it's our very first development in python!
> >>>> >
> >>>> > Hi Fernando,
> >>>> > it looks a very interesting development; thanks for this. Looking
> >>>> > forward to test it.
> >>>> > How do you plan to integrate it into QGIS?
> >>>> > All the best.
> >>>> > --
> >>>> > Paolo Cavallini - Faunalia
> >>>> > www.faunalia.eu
> >>>> > Full contact details at www.faunalia.eu/pc
> >>>> > Nuovi corsi: http://www.faunalia.it/calendario
> >>>> > _______________________________________________
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