[Qgis-developer] Budget allocation
Martin Dobias
wonder.sk at gmail.com
Fri Nov 23 05:26:09 PST 2012
Hi Paolo
On Fri, Nov 23, 2012 at 11:32 AM, Paolo Cavallini <cavallini at faunalia.it>wrote:
> Il 22/11/2012 08:03, Paolo Cavallini ha scritto:
>
> >> * SIP Bindings revision
> >> * Symbology overhaul
> >> * Labelling overhaul
> >> * New web site and docs
> >> * SEXTANTE integration
> >> * Interface cleanup and consistency
> >> * Plugins migration
>
Please try to be more specific about each point, otherwise there will be a
lot of confusion what should be the result of each point. Is
symbology/labeling overhaul just about removing old symbology/labeling?
Isn't sextante integrated already?
Also, I'm wondering about one thing: if the money is going to be donated to
the eveloper who volunteers for a particular project, wouldn't it be better
if the developer started the bidforfix for him/herself and QGIS project
would just promote the campaign on the web and among the users?
In my opinion this is the way how these crowdsourcing campaigns should
work: I am a developer motivated to implement particular project, so I will
create a campaign and hope that enough money will be raised. Other people
from QGIS community (if interested) will help to spread the word about this
campaign. If sufficient amount of money is raised, I will implement the
feature and I get the money. If I fail to deliver the project, it is my
failure.
Doing it other way round (QGIS project owns the campaigns) has some
disadvantages:
- there is a question who is eligible to get money from such campaign -
anyone or just a particular group of people?
- it is a responsibility of a developer to accomplish the project, so for a
failed project QGIS community may be blamed
- the philosophy of bidforfix is that users evaulate and then pay the
developer. If a campaign is driven by QGIS project, who decides when the
project is finished? When the money should be sent to developer? What about
the risk that some users change their mind and do not pay?
Regards
Martin
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