[Qgis-developer] R: Re: hints for writing a C++ plugin

Diego Gnesi diego.gnesi at gmail.com
Fri Mar 15 02:15:09 PDT 2013


Thank you Alexander,

I'll finish the Python plugin, because I think that inexpert users will prefer a module that will be slower but easier to install.
------Messaggio originale------
Da: Alexander Bruy
A: Diego Gnesi
Cc: qgis-developer at lists.osgeo.org
Oggetto: Re: [Qgis-developer] hints for writing a C++ plugin
Inviato: 15 mar 2013 10:06

Hi Diego,

On Fri, 15 Mar 2013 10:00:41 +0100
Diego Gnesi Bartolani <diego.gnesi at gmail.com> wrote:

> - can they be deployed in the same way Pythons plugins are? (Or, if not,
> what the user shall do to install the plugin and what have I to do deploy
> it?)

C++ can't be installed via Plugin Installer. Users should download
plugin library (.dll or .so) and put it in right place manually.

> - which library shall I use to read and write raster data from a C++ QGIS
> plugin? GDAL or a specific QGIS API? And if the answer is GDAL, can I trust
> that this library will be installed in final user's pc?

You can use any library for raster processing. GDAL is one of the
possible solutions. If you decide to use GDAL, don't worry, QGIS
itself relies on this library, so users will have it on their PC

-- 
Alexander Bruy




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