[Qgis-developer] Post-release period of portable commits only?

Mathieu Pellerin nirvn.asia at gmail.com
Mon Feb 24 00:43:28 PST 2014


-but you get an higher chance of getting a broader number of people (that
interacts with QGIS in different ways) to test out your product before it's
released.
+but you get an higher chance of getting a broader number of people (that
interacts with QGIS in different ways) to test out your product before it's
released *with an official beta/preview build*.

:)


On Mon, Feb 24, 2014 at 3:42 PM, Mathieu Pellerin <nirvn.asia at gmail.com>wrote:

> Nightly builds (or weekly snapshots for that matter) are very different
> from a publicized, pre-release preview build. With a prepared pre-release
> preview, users are at least expecting that basic functioning will work,
> that's something  the nightly builds simply can't guarantee by the nature
> of what those are. Very few average user will install a nightly development
> build, but you get an higher chance of getting a broader number of people
> (that interacts with QGIS in different ways) to test out your product
> before it's released.
>
> It also helps channel what your describing as noise (i.e. users running
> into problems) into a better managed call for people to test and report.
> The noise will happen no matter what. But it might make some sense to
> trigger some of that noise (valid bugs and "invalid" RTFM cases) _before_
> you release your final version via a pre-release social media and news site
> "try this pre-release build" :)
>
> It's really more a matter of presentation to the users than of actual
> work. As you point out Jef, you guys already have the infrastructure that
> produces weekly standalone builds, and daily packages.
>
> Math
>
>
>
>
>
> On Mon, Feb 24, 2014 at 2:40 PM, Jürgen E. <jef at norbit.de> wrote:
>
>> Hi Mathieu,
>>
>> On Mon, 24. Feb 2014 at 09:17:11 +0700, Mathieu Pellerin wrote:
>> > That reminds me of someone mentioning in a ticket of a 2.0 issue
>> resolved
>> > against qgis 2.1 that he'd wait (angrily?) having fix backported into a
>> > (mythical) 2.0.x update rather than him moving to 2.2 and having to deal
>> > with possible regressions. I was thinking at the time that this sounds
>> to
>> > me like a flawed behavior by some QGIS users, an egg or chicken
>> situation.
>> > How are regressions fixed if users are not doing their parts in
>> uncovering
>> > and reporting them.
>> >
>> > That led me to think there might be a very low-cost, high reward
>> behavior
>> > QGIS could adopt: 4, or 2, weeks before the release date, {beta,release
>> > candidate,tech preview,etc.} builds (from master, no need to branch out
>> > really) are pushed out to osgeo4w & linux and quite loudly advertised
>> (blog
>> > posts, social media, etc.) to get as many users as possible to test
>> drive
>> > it. The users' feedback would enrich the 4-weeks period when developers
>> are
>> > to be focused on bug-fixing only.
>> >
>> > Thoughts? Was that already suggested and declined?
>>
>> What's the difference to the nightly builds and the weekly standalone
>> snapshot
>> for Windows - except for the noise of course?
>>
>>
>> Jürgen
>>
>> --
>> Jürgen E. Fischer         norBIT GmbH               Tel.
>> +49-4931-918175-31
>> Dipl.-Inf. (FH)           Rheinstraße 13            Fax.
>> +49-4931-918175-50
>> Software Engineer         D-26506 Norden
>> http://www.norbit.de
>> QGIS PSC member (RM)      Germany                      IRC: jef on
>> FreeNode
>>
>> --
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>>
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>
>
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