[Qgis-developer] Qgis2threejs suggestions...
giohappy at gmail.com
Fri Jan 17 02:48:16 PST 2014
I have another question for you :)
I'm dong some tests to apply vector "draping" on top of the PlanarGeometry,
i.e. positioning vector vertices on the terrain when they don't have z
I've done a test with ray casting. Here a result which seems a caterpillar
walking along our mountains :)
Do you know other/better solutions then raycasting? Maybe through shaders?
2014/1/17 Geodrinx <geodrinx at gmail.com>
> Hi Minoru,
> > Using QGIS
> > API (QgsRasterDataProvider) in addition to GDAL API to support more
> > data sources (1 band rasters) may be a good idea.
> Great ! :)
> > Minoru
> > 2014/1/16 Geo DrinX <geodrinx at gmail.com>:
> >> Hi Minoru,
> >>> You can do it with latest code on GitHub.
> >>> https://github.com/minorua/Qgis2threejs
> >> I tested it :)
> >> I have an idea and a suggestion:
> >> if a level was a WMS PNG24 or PNG32 of a DTM, do you think it would be
> >> possible to use it to create 3D with your plugin?
> >> This would be a very useful feature :)
> >> Roberto
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