[Qgis-developer] GRASS & QGIS: the future

Nathan Woodrow madmanwoo at gmail.com
Thu Mar 27 04:33:58 PDT 2014

I would vote for dropping the plugin and just updating the processing
plugin.  Having both ways is bad for us and bad for users, even worse when
some functions are missing from one but not in the other.

- Nathan

On Thu, Mar 27, 2014 at 8:18 PM, Paolo Cavallini <cavallini at faunalia.it>wrote:

> Hi all.
> I learned during dinner that GRASS7 RC1 is due very soon. This opens the
> issue of its functioning in QGIS. IMHO:
> * the qgis-grass-plugin might stop working (this has to be tested)
> * some of the module options will be different
> * new modules will not be available in QGIS.
> I think we can deal with this in several ways:
> * dropping the plugin, and concentrate the work on Processing
> * upgrading both the plugin and Processing.
> In the first case, we have two major issues:
> * upgrading Processing GRASS modules
> * changing the current Processing behaviour, avoiding the import-export
> phase when piping consecutive GRASS commands; this makes GRASS modules
> slower than the equivalent commands of other backends.
> While the first issue can be solved easily by a couple of people in a
> few days, the second one is more tricky, and requires hard coding skills.
> In addition, we'll no longer be able to edit GRASS vectors directly.
> In the second case, we'll have more work, and a not-so-nice duplication.
> I would like to have an open discussion on this, avoiding things to just
> happen, with the possible negative consequences.
> All the best.
> --
> Paolo Cavallini - www.faunalia.eu
> QGIS & PostGIS courses: http://www.faunalia.eu/training.html
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