[Qgis-developer] Visual changelog for 2.6

Matthias Kuhn matthias.kuhn at gmx.ch
Sun Sep 28 05:00:13 PDT 2014


Hi Victor,

I think a change big like that absolutely justifies an entry. Visual 
changelog is probably not meant as "visible changes" but "visually 
enhanced changelog".
It would be great if you could write a couple of lines about the main 
enhancements and the reasons for this change.

Thanks alot
Matthias

On 09/28/2014 01:46 PM, Victor Olaya wrote:
> For Processing, I would say that the most relevant change is the new 
> modeler, which has been completely rewritten. Not something that the 
> user might really notice (although there are some visual changes and 
> new features), but it's a big change, and I guess it's good to let 
> people now that it's a new modeler, in case there are things that are 
> broken or don't work, so they report them.
>
> Let me know if you want me to write a more detailed description, 
> create screenshots or whatever
>
> 2014-09-28 12:55 GMT+02:00 Nyall Dawson <nyall.dawson at gmail.com 
> <mailto:nyall.dawson at gmail.com>>:
>
>     Hi all,
>
>     I just trawled through the git commit log and copied all the new
>     features I could find to the visual changelog for 2.6. I've done it
>     very roughly, mostly just bullet points (that's all I've got time for
>     at the moment), so it would be appreciated if someone could flesh out
>     these entries and add screenshots, etc.
>
>     Some notes:
>     - Sorry if I've missed any features - it's kind of hard to tell from a
>     commit sometimes exactly what was added/changed
>     - I've left off all processing related commits as there was just too
>     many of them to check through. Hopefully someone more familiar with
>     processing can add these.
>     - I ran into a bug with the changelog site were there's a fixed limit
>     to the number of "pending" entries shown. So I had to approve a bunch
>     of unfinished entries to be able to properly edit these missing
>     pending entries. Sorry if this makes things harder to review, I had no
>     choice...
>
>     The new features list is HUGE. Nice work everyone :)
>
>     Nyall
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