[Qgis-developer] new dependency on GEOS C++ library

Sandro Mani manisandro at gmail.com
Thu Oct 1 08:41:58 PDT 2015



On 01.10.2015 17:26, Sandro Santilli wrote:
> So while the discussion on geos-dev started, I'm thinking that
> for GEOS you might prefer to have a solution that also works
> with older GEOS version ? Note that doing that by keeping the
> dependency on the C++ interface might be a puzzle for packagers
> because every version of GEOS is intentionally marked as being
> binary incompatible with the previous.
>
> Would it make sense to just do the gridding internally (dropping
> the geosc++ dep) for now and postpone the proper precision model
> implementation to only be available with the newer GEOS release ?
>
> The idea is to ship a 3.6 version of GEOS capable of the PrecisionModel
> control before February.
>
I suppose I could replace the incomplete precision reduction 
implementation with a hand-rolled snap-to-grid for now and wait for GEOS 
3.6. If there are no objections, I'll move on with this this weekend.



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