[Qgis-developer] new dependency on GEOS C++ library

Sandro Santilli strk at keybit.net
Thu Oct 1 08:56:02 PDT 2015


On Thu, Oct 01, 2015 at 05:41:58PM +0200, Sandro Mani wrote:
> 
> 
> On 01.10.2015 17:26, Sandro Santilli wrote:
> >So while the discussion on geos-dev started, I'm thinking that
> >for GEOS you might prefer to have a solution that also works
> >with older GEOS version ? Note that doing that by keeping the
> >dependency on the C++ interface might be a puzzle for packagers
> >because every version of GEOS is intentionally marked as being
> >binary incompatible with the previous.
> >
> >Would it make sense to just do the gridding internally (dropping
> >the geosc++ dep) for now and postpone the proper precision model
> >implementation to only be available with the newer GEOS release ?
> >
> >The idea is to ship a 3.6 version of GEOS capable of the PrecisionModel
> >control before February.
> >
> I suppose I could replace the incomplete precision reduction
> implementation with a hand-rolled snap-to-grid for now and wait for
> GEOS 3.6. If there are no objections, I'll move on with this this
> weekend.

Sounds good to me.
I'd still love to gather your comments on geos-dev list for the
new interface.

--strk;


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