[Qgis-developer] About digitizing with GRASS Plugin
royroge at outlook.com
Sat Oct 17 01:05:02 PDT 2015
I ran some test with GRASS Plugin in particular
digitizing some vetor layers. Given that is
quite nice how well it's already integrated with QGIS
edit tools, I found some minor issue, this may be
by design but i'm saharig my thoughts *(IMHO)*, hoping i'll
find some time for further testing.
(1) *Create new GRASS vector layer in QGIS*:
If I understand well we should use the browser panel contestual menu,
i see there are three options ( New point layer, new line, new polygon);
anyway GRASS vector format AFAIK has no such distinction given
that any vector layer can contain any geometry type. This can
be confusing, developing some kind of hybrid between the shapefile
and GRASS own vector format, will also "invalidate" all
existing GRASS documentation about vector editing and GRASS
vector format. We'll need to be overly zealos to explain when
and how things work differently in QGIS otherwise it will be quite
confusing for new users.
(2) *Attribute table editing*:
not able to figure out how it works, i managed
to edit single feature using the "Identify Features"
(3) *Symbology of topo feature while editing*:
Although i think there may be some bugs, I think
it's better to be consistent with GRASS GIS otherwise
see the documentation problem at point (1).
Thanks and best regards, Roy.
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