[QGIS-Developer] Scale/Magnifier/Units per pixel

Denis Rouzaud denis.rouzaud at gmail.com
Fri Mar 2 17:25:04 PST 2018


Thanks Nyall.

There is a remaining issue though
https://issues.qgis.org/issues/17695

I think the implementation was not perfect, and I guess should belong to
the map settings rather than the canvas.
I tried to fix it for 3.0 but failed.

Cheers,
Denis

Le ven. 2 mars 2018 à 20:22, Nyall Dawson <nyall.dawson at gmail.com> a écrit :

> On 2 March 2018 at 03:00, Denis Rouzaud <denis.rouzaud at gmail.com> wrote:
> > Hi Idan,
> >
> > I'll reply for the part I'm aware of.
> >
> > Le jeu. 1 mars 2018 à 06:05, Idan Miara <idan at miara.com> a écrit :
> >>
> >> Hi,
> >>
> >> I was examining the Scale/Magnifier widget in QGIS3.
> >>
> >> I couldn't find any difference in the output picture between the
> following
> >> combinations (example):
> >> Scale 1:1,000 and magnifier 1000%
> >> Scale 1:10,000 and magnifier 100%
> >> Scale 1:100,000 and magnifier 10%
> >> Is this by design ?
> >
> >
> > Yes this expected. The idea of the magnifier is for having a "magnifier
> > glass" to do scale-dependent editing. In my scenario, that was useful for
> > fine-placement of labels.
> > But if you don't have scale-dependent rendering (mainly labels I guess)
> or
> > using map units instead of points for symology, it won't (shouldn't)
> change
> > anything.
> >>
>
> I don't think I've said it enough, but for me the magnifier was a huge
> boost in creating nice cartography with QGIS. It (together with the
> style dock) has become one of those features which I use every day
> when making maps.
>
> So thank you Denis and Paul for implementing this lovely feature!
>
> Nyall
>
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