[QGIS-Developer] saving a layer with the world_map.shp
Raymond Nijssen
r.nijssen at terglobo.nl
Mon May 27 06:58:35 PDT 2019
I know it was introduced as an easter egg, but I'm very happy with the
built in world map in qgis. I'm using it in a plugin to automatically
add a layer for the overview map in my layout. This layer points to a
shapefile in my qgis install directory:
/home/raymond/programs/qgis-master/share/qgis/resources/data/world_map.shp
Now, when saving my project and somebody else opening it, the layer is
invalid (of course). Is there a way to make the project point to the
right file, using some kind of variable pointing to the qgis
installation path?
like this:
{QGIS_RESOURCE_PATH}/data/world_map.shp
or I could copy the world.shp into my plugin and do this:
{QGIS_PLUGIN_PATH}/my-plugin/data/world_map.shp
These paths should then be saved including the variable in the project file.
Another option would be to save the shp-file in the .qgz somehow but I'm
not too sure if that is the way to go..
This is the way I create the path now:
worldShp = os.path.join(QgsApplication.pkgDataPath(), 'resources',
'data', 'world_map.shp')
To make the question more general, is it possible to add resources to a
plugin in a way that projects point to these resources and make that
work for other users too?
Hope anyone can help!
Kind regards,
Raymond
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