[QGIS-Developer] install plugin from github
Hugh Kelley
hghklly at gmail.com
Tue Mar 21 08:30:21 PDT 2023
Awesome that worked perfectly thank you!
I had actually pulled the .py files up into the top level directory to
solve that problem you identify while I was trying to get things running
but obviously that is not the right solution long term.
On Tue, Mar 21, 2023 at 10:14 AM Jacky Volpes via QGIS-Developer <
qgis-developer at lists.osgeo.org> wrote:
> Hi,
>
> I recommend that you clone the repository somewhere else on your computer,
> and add the path in QGIS settings, in the System > Environment variable
> section, in QGIS_PLUGINPATH (see capture below).
>
> This way you will always be able to put the correct path to the plugin.
>
> Because here for instance with this plugin
> <https://github.com/tarot231/qgis-project-packager-plugin>, if you want
> your method to work, you should put "ProjectPackager" directory in
> C:\...AppData...\python\plugins\, which is one level inside the cloned repo.
> (i.e. the plugin directory is the directory where the metadata.txt file
> is, and not the whole directory from the repo).
>
> I also recommend the use of the plugin "Plugin Reloader", so that you can
> reload your python files without quiting/lauching QGIS each time (or
> deactivating/reactivating the plugin).
>
>
>
>
> Regards,
>
> Jacky Volpes
> Oslandia
>
>
>
> Le 21/03/2023 à 14:57, Hugh Kelley via QGIS-Developer a écrit :
>
> Hi,
>
> could anyone share instructions for installing a plugin from the source
> code on github instead of the plugin manager and subsequently making
> changes and running the plugin to see the difference?
>
> I've tried cloning the repo to:
>
> C:\Users\hkelley\AppData\Roaming\QGIS\QGIS3\profiles\project-packager_dev\python\plugins\qgis-project-packager-plugin
> and moved some things around to copy the set up of other installed
> plugins.
>
> The plugin appears in the "installed" list but doesn't work.
>
> Maybe I need to compile it? but I would have thought for a python only
> plugin that wouldn't be necessary.
>
> I've also separately followed the instructions for building a plugin from
> scratch using plug in builder and plugin reloader. It's not clear to me how
> I would apply those steps to working with an existing plugin.
>
> thanks for any guidance.
>
> Hugh
>
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>
> --
> Jacky Volpes
>
> Ingénieur SIG - Oslandia
>
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--
Hugh Kelley
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