[QGIS-Developer] Replacing QLiteralString() and QLatin1String() by qt 6.4 u""_s and ""_L1 ?
David Koňařík
dvdkon at konarici.cz
Tue Dec 23 01:37:55 PST 2025
Hi,
I'm glad you've opened this discussion. I'm personally in favour of
moving from the macros to the new string literal operators, since I
think that both have next to no value for a programmer reading the code,
so I favour the less intrusive option.
Though as far as I know, we still support building QGIS with Qt 5, so
this will have to wait until we're officially Qt 6-only.
David Koňařík
On 12/21/25 19:50, Even Rouault via QGIS-Developer wrote:
> Hi,
>
> I personally find that QLiteralString() and QLatin1String() add
> significant visual noise when reading QGIS source code. Qt 6.4 adds a
> Qt::Literals::StringLiterals namespace (https://doc.qt.io/qt-6/qt-
> literals-stringliterals.html) with operator"" _s(...) and
> operator""_operator ""_L1(...)
>
> So code like
>
> wallProperties.insert( QStringLiteral( "geometryModifier" ),
> WALL_EXPRESSION );
> wallProperties.insert( QStringLiteral( "symbolType" ),
> QStringLiteral( "Fill" ) );
> if ( renderer->type() == QLatin1String( "25dRenderer" ) ) { ... }
>
> can be simplified as
>
> wallProperties.insert( u"geometryModifier"_s, WALL_EXPRESSION );
> wallProperties.insert( u"symbolType"_s, u"Fill"_s );
> if ( renderer->type() == "25dRenderer"_L1 ) { ... }
>
> For the replacement of QStringLiteral() by ""_s is is a bit unfortunate
> though that we have to put the 'u' prefix to indicate this is a Unicode
> string, but u""_s is still shorter than QStringLiteral( "" )
>
> Thoughts on doing a mass replacement to those new ways?
>
> Even
>
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