[Qgis-psc] Selection of successful QGIS grant applications
Larry Shaffer
larrys at dakotacarto.com
Thu Apr 20 10:24:36 PDT 2017
Hi Tim and PSC,
Is the a reason normal cumulative weighting of the votes was not used
instead of the per-level exclusionary approach?
Attached are the tally results when done in a cumulative manner, which I
think is a fairer representation of one's vote and reflection upon each
project's overall importance, when compared to the current method. Note the
very different results, though the top projects are still fairly similar.
Regards,
Larry Shaffer
Dakota Cartography
Black Hills, South Dakota
----------------------------------
Boundless Desktop and QGIS Support/Development
Boundless Spatial - http://boundlessgeo.com
lshaffer at boundlessgeo.com
On Thu, Apr 20, 2017 at 7:33 AM, Tim Sutton <tim at qgis.org> wrote:
> Hi PSC
>
> So the votes for the grant applications are closed and I have been adding
> up the scores:
>
> https://docs.google.com/spreadsheets/d/1tHWM0aILCXyGvMj8YsIxo4ynmJH_
> wA2VDYVrEs_QLtI/edit?usp=sharing
>
> For the first time we will have a bit of difficulty in using up the full
> allocated amount. In order to accommodate the 5th placed entry we would
> need to make another EUR 3800 available to the grant pool which I suspect
> is too much variance from our budget (Andreas confirm this). Last year we
> stumped up another 500 which I think was reasonable to accommodate. So I
> first ask Andreas:
>
> Do we have another EUR 3800 available to accommodate "5 IMPROVE DEEP
> RELATIONS WITH POSGRES EDITING" in the grant round?
>
> And secondly I ask the PSC: Assuming there are funds available do you
> agree to extend the grant budget by 3800 to accommodate the additional
> proposal? Please indicate by +1 in this thread if you do.
>
> My vote is: +1 to include proposal 5 if Andreas indicates we have the
> funds.
>
> Once we have decided this, I will post the results on the blog and the
> mailing lists on the weekend.
>
> Oh and in case you need a refresher on the proposal contents, please see
> here: https://qgisblog.files.wordpress.com/2017/04/
> qgisgrantapplicationssummary-march2017.pdf
>
> Thanks!
>
>
>
> ---
>
> *Tim Sutton*
> QGIS Project Steering Committee Chair
> tim at qgis.org
>
>
>
>
>
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>
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If weighting columns 1 -> 6 with 6 -> 1 points:
(26) 1 IMPLEMENT QGIS METADATA STORAGE SUPPORT 3*5 + 1*3 + 3*2 + 2*1
(10) 2 IMPLEMENT GUI AND IO HANDLERS FOR PROJECT METADATA TEMPLATES 1*5 + 1*4 + 1*1
(68) 3 EXTEND UNIT TEST COVERAGE FOR GEOMETRY CLASSES 3*6 + 4*5 + 6*4 + 1*3 + 1*2 + 1*1
(21) 4 REMOVE QGSWXSPROJECTPARSER 1*5 + 1*4 + 3*3 + 1*2 + 1*1
(48) 5 IMPROVE DEEP RELATIONS WITH POSGRES EDITING 3*6 + 1*5 + 3*4 + 2*3 + 1*2 + 5*1
(54) 6 PROCESSING ALGORITHM DOCUMENTATION 3*6 + 3*5 + 3*4 + 2*3 + 1*2 + 1*1
(07) 7 QGIS 3 ENHANCEMENT GEOREFERENCER 1*3 + 1*2 + 2*1
(65) 8 QGIS 3D 9*6 + 2*4 + 3*1
(82) 9 ADD CONSISTENCY TO UI CONTROLS 3*6 + 6*5 + 3*4 + 6*3 + 2*2
(29) 10 MULTILINGUAL QGIS PROJECTS 2*6 + 1*5 + 1*4 + 4*2
(34) 11 SHARING QGIS PROJECTS AND RESOURCES WITHIN GEOPACKAGES 2*4 + 4*3 + 6*2 + 2*1
(02) 12 ENHANCE INTEROPERABILITY BETWEEN QGIS AND X3D 2*1
(37) 13 UPDATE MACOS CMAKE BUNDLING SCRIPTS 3*5 + 1*4 + 3*3 + 3*2 + 3*1
Sorted:
(82) 9 ADD CONSISTENCY TO UI CONTROLS 3*6 + 6*5 + 3*4 + 6*3 + 2*2
(68) 3 EXTEND UNIT TEST COVERAGE FOR GEOMETRY CLASSES 3*6 + 4*5 + 6*4 + 1*3 + 1*2 + 1*1
(65) 8 QGIS 3D 9*6 + 2*4 + 3*1
(54) 6 PROCESSING ALGORITHM DOCUMENTATION 3*6 + 3*5 + 3*4 + 2*3 + 1*2 + 1*1
(48) 5 IMPROVE DEEP RELATIONS WITH POSGRES EDITING 3*6 + 1*5 + 3*4 + 2*3 + 1*2 + 5*1
(37) 13 UPDATE MACOS CMAKE BUNDLING SCRIPTS 3*5 + 1*4 + 3*3 + 3*2 + 3*1
(34) 11 SHARING QGIS PROJECTS AND RESOURCES WITHIN GEOPACKAGES 2*4 + 4*3 + 6*2 + 2*1
(29) 10 MULTILINGUAL QGIS PROJECTS 2*6 + 1*5 + 1*4 + 4*2
(26) 1 IMPLEMENT QGIS METADATA STORAGE SUPPORT 3*5 + 1*3 + 3*2 + 2*1
(21) 4 REMOVE QGSWXSPROJECTPARSER 1*5 + 1*4 + 3*3 + 1*2 + 1*1
(10) 2 IMPLEMENT GUI AND IO HANDLERS FOR PROJECT METADATA TEMPLATES 1*5 + 1*4 + 1*1
(07) 7 QGIS 3 ENHANCEMENT GEOREFERENCER 1*3 + 1*2 + 2*1
(02) 12 ENHANCE INTEROPERABILITY BETWEEN QGIS AND X3D 2*1
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