[Qgis-psc] What to put in the carousel
Tim Sutton
tim at kartoza.com
Fri Nov 10 01:01:45 PST 2017
Hi Larry
Thanks for the update.
for the bottle approach - that sounds fine - equivalent of having nightlies / weeklies in debian anyway. We just need to put clear instructions on http://download.qgis.org for those who want to test it.
For the app bundle approach (end goal as far as I am concerned because I think our Mac user demographic expects it) yes I agree that if we just buy a Mac mini and colocate it (or we can host it on a fixed IP in our office) it will be better. Will we be able to sign those app bundles too?
Are we able to put QGIS into the app store or do we have similar licensing issues to the iOS App Store (the details of which are lost in my memory now)?
Regards
Tim
> On 10 Nov 2017, at 00:11, Larry Shaffer <larrys at dakotacarto.com> wrote:
>
> Hi Tim, PSC,
>
> On Sun, Nov 5, 2017 at 1:52 PM, Tim Sutton <tim at kartoza.com <mailto:tim at kartoza.com>> wrote:
> Hi
>
> For Mac the only way I know to test 2.999 is to build it yourself. Larry do you have any news on the bundle you were working on? Would you be able to get something ready for pre-release testers to work with?
>
> I've actually just started working on updating app bundle support:
> https://github.com/qgis/QGIS/pull/5531 <https://github.com/qgis/QGIS/pull/5531>
>
> As far as testing 2.99, we could also periodically save 'bottles' (prebuilt binaries) for the 'qgis3-dev' formula; maybe nightly or weekly? This would mean doing `brew install qgis3-dev` would require no compiling, just lots of downloading of bottled dependencies. The current source-only build can be moved to `brew install qgis3-dev --HEAD` creating a side-by-side install with periodic bottle. This is the standard Homebrew method of handling stable and head builds.
>
> Once I get bundling fixed up for QGIS 3, then that periodic build can continue on to build an .app bundle, after the bottle is uploaded. All of that will certainly exceed Travis CI job timeout limits. Probably need to move the macOS CI/build to a Jenkins setup on a dedicated, colocated Mac Mini, like our setup at Boundless. We use MacStadium at ~$100/month for Mac leasing. Another option is to buy the Mac and colocate it (cheaper in long run). This should be seriously considered for project Mac infrastructure once proper bundling code has been proven to work well.
>
> Regards,
>
> Larry Shaffer
> Dakota Cartography
> Black Hills, South Dakota
> ----------------------------------
> Boundless Desktop and QGIS Support/Development
> Boundless Spatial - http://boundlessgeo.com <http://boundlessgeo.com/>
> lshaffer at boundlessgeo.com <mailto:lshaffer at boundlessgeo.com>
>
> Regards
>
> Tim
>
>> On 05 Nov 2017, at 10:36, Anita Graser <anitagraser at gmx.at <mailto:anitagraser at gmx.at>> wrote:
>>
>> I've put these two banners online now.
>>
>> On Sun, Nov 5, 2017 at 7:30 AM, Richard Duivenvoorde <rdmailings at duif.net <mailto:rdmailings at duif.net>> wrote:
>> For the testing phase of 2.99 I think we should write a small blog post
>> for non techies on how to install it:
>> - for windows pointing to the weekly (??)
>> - for windows do some screenies on how to install/update via osgeo4w
>> - for mac ... I do not know
>> - for Debian: compile or ...??
>>
>> Sounds like a good idea. For Debian it's http://qgis.org/debian-nightly <http://qgis.org/debian-nightly>, right?
>>
>> For Windows, I'd still like to recommend OSGeo4W installer first and weeklies second because it's easier to update it repeatedly during the testing phase.
>>
>> No idea how Mac users can help ...
>>
>> In the best case, the blog post would be generic enough to be used for future calls for testing as well.
>>
>> Regards,
>> Anita
>>
>>
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> —
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>
> Tim Sutton
>
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