[Qgis-user] Re: QgsAzimuth 0.5

Fred LaPlante flaplante at flos-inc.com
Sun Nov 8 11:15:12 PST 2009


This is a re-transmission with a PROPER subject line, sorry about that.

Mauricio,
Thanks so much for the improvements, the GUI looks fine to me!  v0.5 
looks to be much closer to what I was looking for when I initially 
raised the question about v0.3 getting repaired.  With some 3000+ land 
parcels to enter, I am looking forward to being able to use this plugin. 
I am particularly glad to see the addition of the 'next vertex' fields.

Unfortunately using qGIS 1.4 TRUNK, the main map area of qGIS goes blank 
and everything freezes when I click the 'Draw' button. Should I revert 
to an earlier version?

My boundaries of my polygon are:
349.95ft @ N 3d 34' 08" W
1133.93ft @ S 89d 58' 43" E
297.15ft @ S 23d 39' 02" E
1229.25ft @ S 89d 25' 19" E

FYI, my general location is Maine USA (Extreme North East)
layer CRS is EPSG=4326 (WGS84 lat/lon)
project CRS is EPSG=26919 (NAD87/UTM feet)

Also the 'capture from Map' button in the 'next vertex' area does not 
seem to do anything. I assume the idea is to compute the azimuth and 
distance from the captured coordinates, but nothing happens.

Thanks again for your work.

Fred LaPlante
> Responding to some usefull ideas, here are the changes for version 0.5:
> Some GUI changes (trying to make it a little bit easier for the user to
> understand). I accept any sugestions on this as i'm a terrible gui designer.
> Implemented the Import list feature.
> Implemented snap on vertexes based on project settings.
> Implemented degree minutes and seconds recognition (but attention, the code
> tries to strip anything other than the numbers, so probably it's not working
> with DMS decimals. Still to improve.)
> Fixed zoom bug.
> Thanks for the tips and I hope you like this new version. It's getting
> closer to what I had in mind when I started.
> MaurĂ­cio de Paulo





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