[Qgis-user] Re: QgsAzimuth 0.5
Fred LaPlante
flaplante at flos-inc.com
Sun Nov 8 11:15:12 PST 2009
This is a re-transmission with a PROPER subject line, sorry about that.
Mauricio,
Thanks so much for the improvements, the GUI looks fine to me! v0.5
looks to be much closer to what I was looking for when I initially
raised the question about v0.3 getting repaired. With some 3000+ land
parcels to enter, I am looking forward to being able to use this plugin.
I am particularly glad to see the addition of the 'next vertex' fields.
Unfortunately using qGIS 1.4 TRUNK, the main map area of qGIS goes blank
and everything freezes when I click the 'Draw' button. Should I revert
to an earlier version?
My boundaries of my polygon are:
349.95ft @ N 3d 34' 08" W
1133.93ft @ S 89d 58' 43" E
297.15ft @ S 23d 39' 02" E
1229.25ft @ S 89d 25' 19" E
FYI, my general location is Maine USA (Extreme North East)
layer CRS is EPSG=4326 (WGS84 lat/lon)
project CRS is EPSG=26919 (NAD87/UTM feet)
Also the 'capture from Map' button in the 'next vertex' area does not
seem to do anything. I assume the idea is to compute the azimuth and
distance from the captured coordinates, but nothing happens.
Thanks again for your work.
Fred LaPlante
> Responding to some usefull ideas, here are the changes for version 0.5:
> Some GUI changes (trying to make it a little bit easier for the user to
> understand). I accept any sugestions on this as i'm a terrible gui designer.
> Implemented the Import list feature.
> Implemented snap on vertexes based on project settings.
> Implemented degree minutes and seconds recognition (but attention, the code
> tries to strip anything other than the numbers, so probably it's not working
> with DMS decimals. Still to improve.)
> Fixed zoom bug.
> Thanks for the tips and I hope you like this new version. It's getting
> closer to what I had in mind when I started.
> MaurĂcio de Paulo
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