[Qgis-user] topological editing don't works as expected
Antongeo76
antoviscomi at gmail.com
Thu Oct 18 01:31:27 PDT 2018
DelazJ wrote
> Hi Régis,
>
> The issue priority is already set as high, tagged as a regression,
> mentioned (and argumented) in the QEP related to the vertex tool. We are
> in
> bug fixing time. What is missing? An interested dev?
>
> IMO, the vertex tool refactoring brings nice features but having used it
> more and more these last days, I find that we lose lot of handy features
> and working with it in master is not that straightforward. And this has
> nothing to do with changing habits.
> I'm afraid that releasing 3.4 LTR with these issues (topology, vertex
> editor, adding simply a vertex on an existing segment...) would not help
> people that do daily digitizing work. Just my opinion.
>
> Regards,
> Harrissou
>
> Le jeu. 18 oct. 2018 à 09:54, Régis Haubourg <
> regis.haubourg@
> > a
> écrit :
>
>> Well, we can raise its priority and call developpers that are funded
>> currently byt QGIS.org to work on it.
>> Régis
>>
>> Le jeu. 18 oct. 2018 à 08:40, Alexandre Neto <
> senhor.neto@
> > a
>> écrit :
>>
>>> Well, if there's a ticket already, there's not much more we can do.
>>> Unless someone is willing to sponsor that work/fix.
>>>
>>> Best regards,
>>>
>>> Alexandre Neto
>>>
>>> A qui, 18/10/2018, 05:57, Antongeo76 <
> antoviscomi@
> > escreveu:
>>>
>>>> Alexandre Neto wrote
>>>> > I can confirm that adding a new vertex to a polygon does not create
>>>> > vertexes on other other polygons.
>>>> >
>>>> > You need to create a node on the other polygon, and then snap it to
>>>> the
>>>> > first. Only then the topological node move work on both polygons.
>>>> >
>>>> > Not sure how it worked on 2.18, may be considered a regression.
>>>> >
>>>> > Alexandre Neto
>>>> >
>>>> > A qua, 17/10/2018, 10:30, Antongeo76 <
>>>>
>>>> > antoviscomi@
>>>>
>>>> > > escreveu:
>>>> >
>>>> >> Hi all,
>>>> >>
>>>> >> in QGIS 3.2.3 as in MASTER
>>>> >> I need to edit a polygon shapefile with topological editing active
>>>> >> -I set snap options with tolerance 1m to my layer
>>>> >> -I active topologica editing an spapping on intersection
>>>> >> -I try to add a vertex on a polygon and move it for adjust boundary
>>>> >>
>>>> >> well
>>>> >> -the vertex is added only on one of two coincident polygon boundary
>>>> >> -then when I try to move the added vertex this reshape only one of
>>>> two
>>>> >> polygon...
>>>> >> I expected that topological editing still works as in QGIS 2,
>>>> >> where when I add a vertex and move it the reshaping acts on
>>>> both
>>>> >> polygon who share the boundary I
>>>> >> want to reshape
>>>> >>
>>>> >> there is someone else that has noticed the same anomaly
>>>> >>
>>>> >> Regards
>>>> >>
>>>> >> Antonio
>>>> >>
>>>> >>
>>>> >>
>>>> >> -----
>>>> >> Antonio
>>>> >> --
>>>> >> Sent from:
>>>> http://osgeo-org.1560.x6.nabble.com/QGIS-User-f4125267.html
>>>> >> _______________________________________________
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>>>> >>
>>>>
>>>> > Qgis-user at .osgeo
>>>>
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>>>> >
>>>> > --
>>>> > Alexandre Neto
>>>> > ---------------------
>>>> > @AlexNetoGeo
>>>> > http://sigsemgrilhetas.wordpress.com
>>>> > http://gisunchained.wordpress.com
>>>> >
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>>>>
>>>> In 2.18 adding a vertex on a shared boundary,
>>>> This vertex becomes automatically shared too
>>>> There is a ticked on qgis issues
>>>>
>>>> https://issues.qgis.org/issues/18046
>>>>
>>>> Regards
>>>>
>>>>
>>>>
>>>> -----
>>>> Antonio
>>>> --
>>>> Sent from: http://osgeo-org.1560.x6.nabble.com/QGIS-User-f4125267.html
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>>>
>>> --
>>> Alexandre Neto
>>> ---------------------
>>> @AlexNetoGeo
>>> http://sigsemgrilhetas.wordpress.com
>>> http://gisunchained.wordpress.com
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Hi DelazJ,
it is also my opinion it is extremely difficult to work for 8-10 hours with
this new vertex editor,
in other words does not simplify our life, but requires much more attention
and concentration.
In my opinion It's a shame because the vertex editor of QGIS 2 worked very
well while the new one it is full of bugs and much less usable.
Antonio
-----
Antonio
--
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