[Qgis-user] Qgis crashes while loading WMTS layers
Jonathan Moules
jonathan-lists at lightpear.com
Sat Feb 1 08:25:43 PST 2020
Hi Patrick,
I'd suggest reporting this to the QGIS bug tracker as a regression.
Cheers,
Jonathan
On 2020-02-01 07:20, Patrick Dunford wrote:
> Further investigation and comment
>
> Since recently installing Qgis 3.4.15 or 3.4.14 on some of my
> computers running Debian 10, I immediately began to see a trend of the
> software exhibiting an increased tendency to crash when working with
> certain WMTS layers that I had previously worked with extensively over
> recent weeks for mapping purposes.
>
> After attempting numerous changes including special versions of
> projects containing no file based raster layers and only containing
> one WMTS layer at a time and being unable to use the software
> regardless I created a virtual machine running Debian 9 which has the
> latest version available for that platform, 3.4.4. This has resulted
> in immediate major improvement in the reliability of the software to
> the point I can resume using it without the numerous crashes of the
> software that have been noted recently, especially in the last week
> approximately.
>
> On 27/01/20 1:19 am, Patrick Dunford wrote:
>> Good day to all.
>>
>> Not so long ago I wrote a post about issues handling large numbers of
>> raster files. This results from what appears to be an architectural
>> design limitation of Qgis in that it only has enough resources
>> available for a certain (unknown) number of raster layers and does
>> not have any effective system for dealing with the exhaustion of
>> these resources.
>>
>> I also noted that the software does not appear to have the ability to
>> use the swap (virtual memory) resources within a system to deal with
>> the apparent exhaustion of resources, as other software would. For
>> example, Gimp which I use for graphical editing is able to handle
>> certain projects using a swap space of 200 GB, which consists of 32
>> GB of physical RAM and the rest in SSD. It is not unusual with some
>> of these graphics projects to have 100 GB or more of swap space in
>> use, without crashing the system. (This being possible since Gimp
>> 2.10 with its ability to write files of more than 4 GB)
>>
>> Whilst it is possible to manage the number of layers with file based
>> rasters, this cannot be done with a WMTS server because there is no
>> way I am aware of to manage the number of layers that can be
>> downloaded from the server.
>>
>> Version 2.18 and earlier almost never crashed with excess layers,
>> usually all that would happen is a layer would be displayed with
>> invalid data. However, crashes have become the norm with 3.x versions
>> of software.
>>
>> It seems to me there is a big architectural problem in the software
>> with its inability to utilise the full resources of the system in
>> order to process the number of layers that a WMTS server is capable
>> of issuing.
>>
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