[Tilecache] Locking mechanism when generating new tiles?
Ivan Mincik
ivan.mincik at gista.sk
Mon Feb 22 05:33:44 EST 2010
On Wednesday 10 February 2010, Russell McOrmond wrote:
> I'm curious what Tilecache does for locking when generating a new tile?
> If multiple clients request the same tile that isn't yet in the cache,
> what happens? Do both Tilecache instances request the tile from
> Mapserver?
>
>
> The reason I'm asking is we are having a very intermittant problem that
> locks up our server. We have separate virtual machines for TileCache,
> Mapserver, and other components. On Tilecache we observe a scenario
> where all of a sudden requests start to wait and new ones build up until
> resources get used up (many waiting Apache processes). There isn't any
> significant CPU usage, just lots of ram used up from waiting Apache
> processes.
>
> The only thing that came to my mind was some sort of race condition.
>
>
> We don't yet have a way to reliably replicate the issue, and it only
> happens periodically, so don't have anything specific to report yet --
> only investigating possibilities.
Hi, which TileCache version do You use ? There is a bug when using Metatiles which can be the case. (Patch r391 from
SVN - broken locking when creating metaTiles)
--
Ivan
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