[Geomoose-users] GeoMoose Popups on iOS

Dan Little theduckylittle at gmail.com
Sat Jan 16 10:51:51 PST 2016


There are also some other sprite bugs on retina screens.  Pixel
calculation and shifting are not 100% consistent.

If you get a chance to take a screen shot and turn it into a ticket,
I'll try to work on it.

On Sat, Jan 16, 2016 at 12:45 PM, TC Haddad <tchaddad at gmail.com> wrote:
> The ugly / easy fix would be to have "x close" be a linked word,
> rather than a tiny image. might be easier to hit with a fat finger.
> But not sure a phone screen is a reasonable expectation for this app.
>
> This morning I had a chance to test with an iPad. With a larger
> screen, it was much easier to close things, but still hard - a stylus
> would help. But generally a usable experience all around.
>
> I did see a second problem / proper bug this morning - if you tap a
> parcel near the right edge of the map, the pop-up shifts left to stay
> onscreen (good) but in doing so, part of the sprite containing the
> close icon is exposed...
>
>
>
> On Sat, Jan 16, 2016 at 8:09 AM, Dan Little <theduckylittle at gmail.com> wrote:
>> That's been my experience as well.  While they do seem to 'work' ...
>> we are not mobile optimized ... AT ALL.
>>
>> On Fri, Jan 15, 2016 at 8:45 PM, TC Haddad <tchaddad at gmail.com> wrote:
>>>
>>> I just tested from my phone with Chrome, and they work fine by touch.
>>>
>>> Main problem i see is that on a screen that small, it's pretty difficult to
>>> close them.
>>>
>>> Tanya
>>>
>>>
>>> On Friday, January 15, 2016, James Klassen <klassen.js at gmail.com> wrote:
>>>>
>>>> Has anyone had any luck with GeoMoose popups on iOS?
>>>>
>>>> Typically they activate on a hover event which isn't exactly touch
>>>> friendly.
>>>>
>>>> Jim K
>>>
>>>
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