[geos-devel] Unit Tests port

alex bodnaru alexbodn at 012.net.il
Tue Feb 28 21:26:06 EST 2006


i have heard today of a very flexible utf written in python.
see http://www.testoob.org.


Mateusz Łoskot wrote:
> Hi,
> I started to think about porting JTS Unit Tests to C++ for GEOS.
> During dynamic development Unit Tests can be very helpful, they save
> much time and help to track bugs/fixes lifetime, and many many more.
> So, first, I think it's important to choose appropriate
> tool - Unit-Testing Framework (UTF).
> There are many UTFs so I'm a bit confused which would be best ;-)
> I'm going to make some short research in this field but I'd like to ask
> on the list if anyone has some prefered/recommended UTF and could
> present its pros/cons to make some comparison.
> My favourites are:
> 1 - CxxTest - I have not used it, but it gots max votes in the
> article below
> http://cxxtest.sourceforge.net/
> 2 - Boost.Test - quite complex but powerful
> http://www.boost.org/libs/test/doc/
> 3 - TUT - very light and simple UTF
> http://tut-framework.sourceforge.net
> Here is interesting article exploring available UTFs
> (NOTE: this article is 2 years old):
> http://www.gamesfromwithin.com/articles/0412/000061.html
> Thanks for your comments!
> Cheers

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